Rico1980Ger

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Everything posted by Rico1980Ger

  1. Xbox One X , Single Player Wow. I'm surprised. The performance improvement is noticeable even if it is still bad. For that spontaneously obstacles appear before one on what is tolerable. What surprises me most is that I can save again. I had only 2 hours to test the patch but until now improvement is in sight. The end cutscene is still crashing. But at least it seems like I could activate the last gateways and the store is again. Hope I did not post that too early.
  2. I play on the X. Thanks for the advice but I have tried everything. Have 5 Savegames with each patch a new one. Always the same. Lies with the developers. I'm powerless. Must wait or forget the game.
  3. And I hope they also do something for stability. What a use to see the crashes always smooth and in 30 fps? Ok when performance was the reason for crashing. But only the randomly crashes I think, the save thing could be some other problem
  4. If they don’t do much work on the technical state soon, there will be no future.
  5. There was only one drop, after the first 5 , 6 hours. Then it runs low constantly. You never saw? Here you can... It‘s like slow motion. And near Endgame it’s starts to crash randomly and when saving.
  6. Oh crap. It would be better not to leave the game because he always saves there. I'm surprised that you can not get into the rover. Normally, it works at a distance very early and if you zoom far out. Suffocation is of course not synonymous. The only thing I can think of is inviting a friend in multiplayer and bringing the rover closer, or putting a seat within reach or where it works. If that does not help maybe with the Terrain Tool try to glitch out of it. Maybe with a wall or ramp then press up. If you already have dynamite he can place one of them, that should be enough. The habitat nothi
  7. Yes, I understand that. I also changed the game and will wait. Will always test it when an update comes to track the development. I do not think that's what the next update will do. Not so much that it helps me to have the same motivation again. In my opinion, the terrain manipulation system is very simple and should therefore not be the big problem and justify this state , let alone release it in that.
  8. ... and crashes randomly, and when trying to save. and if you just do the bare necessities, take the shortest path and cut short to see the end, the game thanks you for a crash and laughs at you. So, you see, there is no Astroneer on Xbox too. You are a happy that you do not have to get this suffering and misery.
  9. The following has been reported 1000 times before by 1000 other players. And if none of the developers solve the problem, there will always be more and more unhappy astroneers. The game is just unplayable in its current state. Since release with 1.0 a technical catastrophe. With increasing progress, the performance gets worse and worse and saving takes longer. Random crashes are every few minutes. Crashes when saving make it unplayable towards the end. When you reach the end of the story, the animation crashes too. Video of my 2nd Savegame started after Patch 1.0.6. Endgame, Glacio C
  10. PTry the red button directly. Believe me. I know it’s work different from the other consoles. And push it 2 Times
  11. Because this is a 'true' in one property of the object code. The crashes are still an inexplicably mystery to themselves , or not repairable mistakes in design and concept or they have simply no plan and it is almost lost. I have not been able to play since 1.0.6 and meanwhile have started the third savegame ending with the same problem at similar size of progress. At 10 min of play time - crash, save - crash, move and drive - slow motion and frame rate - 10 to 15
  12. That it doesn’t worked was a bug. Now fixed. Reading the patch notes might have solved the mystery. 3 threads befor this.
  13. Dear Devs, why are there no answers to the problems and technical condition of Astroneer? For many players, the game has become unplayable and many will follow if nothing changes. Your game is awesome and just perfect for calming down. The mechanics and the implementation are terrific. All no question. But the technical condition is worse than in most betas. Why is that all? Why was it released anyway? You know I am not alone and many would like to hear an information or statement and answer our questions. Even if the problem is unknown and it still lasts, this info would be suf
  14. Still better then quickcrash or quickquit randomly. Only the framerate isn’t quick.
  15. No nothing for you to do. Except to find the devs and push them to find a solution faster. Seriously, since 1.0 it’s an unchanged problem on all platforms. And I tried run without tethers, less strictures and vehicles and only needed items and at a point of progress it’s first started to lag. This will get worse. The crashes will start slowly and it takes longer to save. Lastly, it will crash more often and faster and even save it until it does not work anymore. Have already started three savegames after various updates to exclude entrained errors. But nothing has changed since 1.
  16. Okay in the patch notes forum are some steam user acknowledged that the problems are all the same. Also here: My advice is to give up our dying Astroneer and let him rest in peace. Maybe they find a cure or they found some voodoo magic to resurrect him.
  17. That’s a optimistic view on the advantage that have.
  18. Bonjour. Excusez mon mauvais français. J'utilise un traducteur. Malheureusement, le problème est connu depuis longtemps et apparaît avec des progrès croissants. Après 5 mises à jour, ils ne l'ont toujours pas faite et il n'y a aucune information pendant un certain temps. Vous devez d’abord resister le mauvais performance, puis les crashes et vous ne pouvez plus sauvegarder. J'ai déjà commencé 3 nouveaux points de memoire après les mises à jour et joué jusque-là pour faire l'expérience de la même chose. temps perdu
  19. How far is your game progress? Number active cores and chambers ? He couldn’t use his prerelease savegame. With 1.0 release all savegames must deleted cause of the new terrain model and new planets, bioms, resources and some other things. My forecast: The frame rate will continue to decline. The crashes may not be far away either. Then they come more often if you save until that does not work anymore.
  20. On which PC platform? I have played it on Win10 PC with Microsoft Store and exactly the same. Only the time when it happens depends on the strength of the hardware (especially CPU). It's the same with Steam, but I can not say anything first-hand. But why should it be different?
  21. Yes, either nobody has tested it or spawned a few items and played around with the developer tools for more than a few hours. Because nobody is so blind and better than on a closed system with completely the same hardware and software you can not test it. They can not say that they did not see us here. Do not just hope to test on a devkit. I think it has been knowingly published in the state. Why can not I say but it will hurt the game unfortunately.
  22. 1.0.7 was exactly so damaged as 1.0 till 1.0.9. Nothing changed. At a point of progress in the game this happens and went worse. That this happened after an update is pure coincidence. Believe me.