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  1. Okay great, thank you so much!
  2. Does anyone know? I imagine the developers will probably want to move onto other projects after astroneer but I'd love to see extra updates after 1.0 and I can't find any mention of the topic.
  3. Sollertia

    Winch and marble bug

    Attached the end of a winch to a zebra marble and it's physics broke. It started spinning around in the air violently before I decided to detach it. A few seconds later it shot upwards very quickly. This happened on pc
  4. After playing around with the tech test (Which is very pretty, I've taken so many screenshots) I feel like the rescource plinth is a little bit annoying to move, and its very impractical to take it underground especially since the caves on the exotic moon are too much to drive a rover down. I was thinking that maybe in a proper creative mode it could be built into the backback at the side kind of like the vacuum gun. And I'd also love to see infinite oxygen and power for the backpack too. Thank you very much for reading
  5. Sollertia

    Several multiplayer bugs

    Also because I don't know how to edit and forgot to mention, the little vacuum thing on the backpack also often glitches for the connecting player, the black wire will hang as if the vacuum is in use but it obviously won't, making it very difficult to select it and remove any items you have on it. Sandstorm's also effect the connecting player in deep caves sometimes. This is all on the steam version of the game Thank you for taking your time to read this
  6. Sollertia

    Several multiplayer bugs

    Tried multiplayer for the first time today. Host never seems to have any issues however, the person joining seems to usually have one of or a combination of the following Various graphical glitches such as nodes of resources floating in previously mined areas. This happens sometimes when a small bit of terrain is left floating with a node on it however these are definitely not there. Every second connection attempt it seems that the camera does some very strange things. Its very hard to describe so i can attach a video if needed. The camera detaches from the player and goes through the ground. If right click is used to look around then it will move through the ground across the entire planet. Things such as small shuttles and other placed objects seem to disappear randomly. They can reappear and disappear again at any random point, they also seem to often reappear and disappear when the person connecting disconnects and reconnects. The player is also able to just walk through them like they aren't there at all however the host won't have any issue with this.
  7. Sollertia

    Items glitching through the ground

    Further update: today I went on the game to find that everything had glitched through the ground to this cave. It seems there isn't any limit to how deep below the surface the cave has to be for things to phase through the ground.
  8. Sollertia

    Items glitching through the ground

    Turns out there was a cave directly beneath my base with the resources lost. Had something very similar to this happen with a rover too. Climbed up a mountain to get a large solar panel and when I climb back down theres no rover. Turns out there was a cave just beneath and the rover must have randomly fell through. I should probably make a second thread but its such a similar issue that I imagine this is enough.
  9. Sollertia

    Items glitching through the ground

    Forgot to mention this was on pc, I didn't know it was on multiple platforms
  10. I dug a hole in the ground in order to keep all my stuff safe and together, I was dragging resin into my resin room but released it a little early and it got stuck in the wall. It disappeared and I expected it to be in the wall originally but it wasn't, so I went back to the surface thinking it might have simply bounced up but it wasn't there either. I put a few more into the wall to see if maybe I just wasn't finding the original and it was stuck in the wall but couldn't find them if they were fully in the wall, objects only half in the terrain bounce back out as I expected the original to do. I'm using the latest version of the game at the time of posting and have never had any issues before. If needed I can record a video of the issue. Thank you for all the hard work done on the game!