PrincessSophia

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About PrincessSophia

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  1. PrincessSophia

    Walls and Floors Disappear Multiplayer

    I have also discovered this issue with floors.
  2. Since 1.0 launch, I have been playing multiplayer with friends. Whenever going to their worlds, we experience a host of errors. 2 have been addressed in the patch notes for 1.0.4: the tractor was not responding to input, and I had a trailer get sucked underground while I was driving a tractor (quicksand on ground I had placed.) We have been having serious FPS spiking on the hosting machine once multiple gates are activated or if we get too far apart. We have had tethers stop rendering tether lines after we have placed enough to wrap the entire world. Today, playing 1.0.4 in multiplayer joining a friend's world on Steam, we experienced a strange host of errors with walls and floors. These have continued since launch. Today, I accidentally walked into one and got floated back up to the surface. When being the host, I did not experience as many of these issues. One easy way we had to repair some of the issues was that the host had to come and refresh the area by using their terrain tool around where the visual error was.
  3. On November 23rd, I went to collect my batteries to charge my soil centrifuge on the moon and I got launched from the planet, falling to my death.
  4. On Windows 10 using Steam I have encountered the error that when I am using my flatten terrain tool, the cursor will suddenly jump around but if I let go of control the cursor will stop jumping and move smoothly from side to side. This does not seem to occur with the adding or subtracting terrain tools. I cannot seem to smoothly make any area flat without having large sections either too high or too low because of the jumping unless I use another tool to change the terrain leveling. I also experienced during my last session, getting out of my medium rover in a cave (with large clearance above and next to my rover) and being launched through the cave wall to another section of the cave. Unable to return to my rover, I ran for the closest exit to the cave system to find myself having been sent to the complete opposite side of a very large mountain range.