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Everything posted by Hermann

  1. Hermann

    Astronium dissapers when reloading

    Happens to other resources as well. Probably all of them. Specifically tested resin myself, and seen reports of other resources disappearing as well.
  2. Hermann

    Research objects: too good?

    So lock the game down to a single path so that they don't feel it's too easy? Maybe they should stick to Rock, Paper & Scissors... Absolutely not. Not talking about removing paths. Just making them relatively balanced, so that one doesnt outperform the other tenfold. Unless you're playing competitively how does it matter? In your analogy you mention competitive PvP games, sure it's frowned on there, I'd imagine that in some cases its bannable you're breaking the curve by cheating. In this game if you want to get all your research from large objects in the Research Chamber is anyone going to stop you? If you want to religiously pick-up and scan (or even research) all of the small items you can. It's your choice. Personally I start out with Sphalerite (Zinc) until I have Astronium, and if I get big research items with a decent B/m I do them too, but that doesn't prevent me from doing it differently in my next save... Just because it isnt competitive PVP doesnt automatically mean anything and all passes as good game design.
  3. Hermann

    AutoTether v1.0 Download

    How does it work though. Is it a repeated keystroke on a timed delay assuming normal runspeed?
  4. +1 ohhhh i had an inkling something was wrong. Yes indeed they do disappear. Very easy to reproduce
  5. Hermann

    Why are all UI text so tiny?

    Glad you hear you found the issue. Didn't have issues selecting desired resolution myself. I found the games max resolution to be limited to desktop resolution(even though it happily lets you select high res), and in one instance, after messing around a lot with resolutions, i had to change back and fort in between desired resolution and a random one, to give it a "refresh", before it would apply the resolution. But it always saved and stayed where i put it.
  6. Hermann

    Patch 1.0.9 - March 1, 2019

    I would have loved for the old cave style to still be present. For a level or two. Sad to see it disappear completely
  7. Hermann

    Why are all UI text so tiny?

    On the contrary, I did read it all. And, don't get me wrong, I'm not opposed to larger fonts. But you can get much better text than what you have in your screenshot. While you claim 1920x1080, your screenshot tells a different story. Willing to bet you are running a desktop resolution of 1080p, and ingame resolution of only 720p. This results in an upscale giving you a 1080p screenshot but the game still renders at only 720p. Not only do you loose clarity to lower resolution, but also to upscaling. Astroneer doesnt properly change display resolution. It is windowed fullscreen after all. (wouldnt matter for clarity in your case as native is 1080p anyway, but matters for the screenshot size) If above statement does not hold true, how do you explain my 1080p screens having much increased text clarity over yours? First with Antialiasing set to Ultra. Second, antialiasing set to low (= off)
  8. Hermann

    Why are all UI text so tiny?

    Not very readable I agree. I get that you might want to reduce power consumption and heat on a laptop, but the best advice I can give is increasing resolution to 1080p. Disabling anti aliasing also greatly increases text clarity, more so below 1080p, but affects the entire scene, ofc.. Running a non native resolution also worsens the matter. In my opinion text size if fine, bluryness is the main issue. Then again larger text wouldnt hurt, either. Not like it is going to be in the way of anything in a temporary iu panel like this.
  9. Thinking the same thing. Large platform B is cheap and versatile, and platforms above that doesnt see much use. From me, at least. Would love to see a platform style with room for 2 crafting modules as well as a large amount of flat storage. Or maybe angled 45 degrees for easier access, but if based on medium storage, those must be in "flat" mode. Or maybe the ability to connect platforms in a way that enables automatic resource transfer? Think about that for a moment. Just connect your roved and the base automatically grabs the resources and sends them to storage, or melts, or whatever. shouldnt be to difficult to implement considering rover trains already share materials like this.
  10. Hermann

    No Rotating Things Before Placement?

    try C and V keys. 1.0 changed default bindings. But you can change them back if you prefer.
  11. Hermann

    how rwmove the shelter

    As 5 dynamite combined with 2 hydrazine didnt put a dent in mine(made a crater under it though) im guessing you are out of luck😅
  12. Hermann

    Research objects: too good?

    Just knowing it is this easy ruins the experience for many. The idea of artificially restricting yourself and enjoying the resulting playstyle absolutely doesnt work for everyone.
  13. Hermann

    Portable RTG

    What is this trickle charge you speak of? This was only present prior to the excavation update back in 2017 as far as i know. Also, 1A is quite a bit more than a trickle, i would say
  14. Would be handy. But im curious about whats the idea behind how beacons function. From the devs, that is. Is it perhaps a holographic projection right above the beacon? in that case the current behavior makes sense. To me, at least, beacons look more like a light projecting device than anything else. Or maybe its radio based, or there is no such thought behind it, it is just a beacon. and the visual effect we have it just an ui thing with no connection to how the beacon supposedly functions. In which case visibility through clouds would make perfect sense.
  15. Hermann

    Add water to Sylva

    would be fun to play with for sure. i'd build a dam 😃 Other than that, it could find a place in crafting. Gather some into a canister using the terrain tool. Dont know exactly what it would produce though. Maybe clay. Or electrolysis for hydrogen and oxygen for a future more advanced oxygen system. Or oxygen could be part of our rocket fuel. Or water could be used for plants in a greenhouse. (greenhouse idea from another user whose name i cant remember. Greenhouse: add power(light) or sunlight and organics. Outputs oxygen and excess organic. Maybe it could also require water) Maybe you could water planted seed for faster growth and/or greater harvest. Oh and gotta add.. once there is a dam, power production seems like the next logical step 😃
  16. Hermann

    Gravity Decreases Closer to Core?

    Because this is how gravity works. In the case of earth, and probably most other planets, you will see a slight increase before it goes down. But it does go down to zero eventually. There is a curve to it depending on size and variations in density. https://en.wikipedia.org/wiki/Gravity_of_Earth Well no, earths center of mass and center of gravity(while center of mass does not equal center of gravity) only shifts ever so slightly with the tidal forces caused by the moon and the sun, but these effects are minuscule. And scaled down to astroneer-size planets, imperceivable. The mass of the moon offsets the earth-moon barycenter by a significant amount relative to earths center. But this is irrelevant to perceived gravity on, or in the earth, as any gravity acting on you, also acts on Earth. Therefore it cancels out and you dont feel it. There is a reason Earth is round(well almost...). If center of gravity was 4600km from the core.. well. that just would not happen. Extreme pressure does not equate extreme gravity. Pressure is the result of the collective force of gravity on the entire planet. As you go deeper the pressure column gets taller, adding pressure, even though gravity gets weaker.
  17. Hermann

    Gravity Decreases Closer to Core?

    Its a close enough approximation, no? As for other objects, they are very far away, perhaps except the moons. Lets for the sake of argument say the moons would have a significant impact on gravitational forces at the core of a planet(i dont know that they would, do you?). Consider their rate of rotation, or orbit, whichever fits, would you really want to turn planets cores into gravitational roller coasters?
  18. Hermann

    Water on planets, farms etc

    water. Oh.. all the fun we would have
  19. Hermann

    Trade platform doesn't auto input items

    Quickest way at the moment to load the rocket seems to be shift clicking the scrap for quick pickup to backpack, and then clicking the empty silhouettes on the rocket. Not all that bad, i guess. But automatic would be more handy. It would load all available scrap on the platform, up the max amount for the selected trading resource. Alternatively, it could autoload only if you leave it empty and push the launch button, allowing for manual loading of lower amounts.
  20. Hermann

    Bring back PAUSE

    Pause seems to have disappeared. Previously in singleplayer I would hit escape to open menu which paused the game. Now the only option i can see is to save and quit the game. Dont want to do what every time something comes up.
  21. Hermann

    First person mode

    Camera view in narrow caves and tunnels could use an improvement for sure
  22. Hermann

    Portable RTG

    How would you imagine the recipe? Especially considering backpack printer constraints.
  23. Hermann

    Portable RTG

    Are those Backpack energy bars? if yes, that would equate to a power flow of 0.2. As incidentally thats the direct correspondence to power flow. When reading power from the splitter, the number you get is in backpack bars per second. Maybe you already knew. (Its not exactly official information, i dont think?) So you are saying a power flow of 0.2 from a portable RTG would be to much? idk seems like ballpark for sensible numbers to me, if it were to exist. I would say lower limit 0.15, upper, 0.25.
  24. Hermann

    Portable oxygenator button

    Backpack top slots. can activate many items depending on what you put there. Or do you mean a sepperate button that allows us to activate oxygenator even in regular backpack slots? similar to tethers, in that case.
  25. Hermann

    Bring back PAUSE

    I see, well, menu always paused the game for me, which was super handy. I really miss that option. Are there any plans to implement a pause feature?