• Content count

  • Joined

  • Last visited

About technopeon

  • Rank
    Advanced Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Another crash. This time with logs which are zipped and attached. Copy and Paste buffer had: Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x51666040 0x00000000637FDA26 Astro-Win64-Shipping.exe!UnknownFunction [] . (lots of the above line) . . (then the following at the bottom) 0x0000000066953DC4 KERNEL32.DLL!UnknownFunction [] 0x0000000067C83691 ntdll.dll!UnknownFunction [] 0x0000000067C83691 ntdll.dll!UnknownFunction [] This was as I was pressing F to enter the habitat. Save game was still valid from previous save. Lost about an hour of progress.
  2. Another crash. No logs. Copy and Paste buffer had "Fatal Error!" in it.
  3. I just found this in my Cut and Paste buffer: LowLevelFatalError [File:D:\Depot\AstroRTX\EngMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 233] Result failed at D:\Depot\AstroRTX\EngMain\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:134 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG I don't have a \Depot directory on the D drive.
  4. Sorry: System is a: I7-5960X @4.5GHz 32GB 3000MHz RAM PCIe SSD booting Windows 10 Home Steam installed on a three PCIe SSD Windows software RAID 0 volume. Gaming keyboard and mouse.
  5. I can not get very far without crashing to desktop or freezing and having to kill the astro process. There's no logs in the logs directory. Early access was way more stable.
  6. technopeon

    VR support

    Astroneer support for VR goggles and hand controllers would be freaking awesome!
  7. When probes and other spacecraft are sent to other planets / moons, landing zones are scouted to make sure they are flat then one is picked. The terrain generator should be creating the flat landing zones and making those available to land on when you are in orbit. It seems like the LZ's are random now except for the start on Terran. Real shuttles would have sensors like optical and radar to scout LZ's.
  8. It would be great if the rover seats and medium storage's found in crashed spacecraft were still packed in their tier 1 sized boxes. It would also be nice if there were more variety of tier 1 sized boxes and items found in these discoveries, like medium power and batteries, widgets and augments.
  9. I like this suggestion! +1
  10. Acid pots sometimes spawn a few feet underground and are still able to fart their nasty green gas at you. They can be quite difficult to find and kill but you can if you track where the gas is coming from which is not easy. Steam / Windows 10 Home I7-5960X @4.5GHz 32GB 3000MHz Corsair RAM EVGA GTX 1080 Ti Samsung SM951 500GB M.2 PCIe SSD (boot drive) Steam installed on an windows software RAID 0 volume consisting of 3 Samsung SM951's Resolution 4k Samsung 28" 1ms
  11. technopeon

    Cave lures re-spawn after loading a saved game

    Here's a screen show showing that just after a game load, the cavern lure is in the same exact spot as where it was killed before the save.
  12. technopeon

    Flying rover

    Something similar happened to me. I found a winch in a deep cave on Terra and when I was attaching it to the back of my medium rover, I accidentally attached the hook to the left rear. The rover drove slow and pulled to the left but would back up really fast.
  13. The number, types and sizes of planets could be randomly generated too so that the solar system is different every time. There could be more moons of different sizes orbiting most of the planets. There could be a new planet type called Gas Giant that you cant land on, but you can land on its moons.
  14. It might be cool if you could specify the seed for the random number generator used to generate the planets. That way you could get the exact same planets and try out different builds on them.
  15. The research chamber's button cover takes about half a second to close. If you accidently double-click to start a research, it gets canceled and your research item is destroyed. I think the button should disable after the first click until the cover closes.