jmatya

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  1. jmatya

    Mini Smelter

    It could also be similar to the use-once thruster, you would have a limited number of smelts, like a mini-smelter having only 3 or 5 slots which "burn out" after begin used once.
  2. Summary: Small fabricator prints into seat when used on large rover. Description: When the small fabricator is put on a large rover, it does not account for the items on the other slots, so during printing it prints into for example a seat. See attached image Platform: Steam Version / Build Number: 0.10.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  3. Summary: If you have more scrap on the trade platform for a resource than it is allowed, it does count the resources yielded wrong, since it would go over the maximal of 8. Description: You can put up to maximum 8x Scrap if you select a rare resource like Lithium or similar. However, if you start changing the resource, the number of scrap items on the platform don't get ejected if you change to a lower "priced" item, they stay, resulting in only yielding 3/5 items for example resin. As soon you start removing the items it also changes, an as soon you removed as many to only have the maximum allowed pieces of scrap, the remaining slots get disabled, but only then. An example video was shot and is available here: Platform: Steam Version / Build Number: 0.10.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  4. Summary: The small storage is not expandable on top of the large storage printed to a medium rover Description: I wanted to expand the small storage on a medium storage, that was printed to a large rover, but it did not give me the "E" Unpack option. It works fine when I try to expand it on the ground and put it afterwards to the rover Platform: Steam Version / Build Number: 0.9.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  5. Summary: The console of the small printer stays open if the small rover is entered while the console is open Description: I wanted to start printing things, but the rover was parked right next to it, so I wanted to move it, but didn't close the console of the printer. After the figure entered the rover, the console stayed open and did not cancel the printing hologram. Platform: Steam Version / Build Number: 0.9.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  6. Summary: Unpacking a medium storage shifts if space becomes occupied during unpacking animation Description: I wanted to test the unpacking of the small objects... So printed a medium storage, put it on a platform. If you occupy the slot the one-slot-packed medium storage wants to expand, it will not allow you to unpack it. But, if you start the unpacking animation with "E" and quickly move an obstacle to the second slot, it will shift one away and merge half way with whatever is next to it Fortunately you can remove the obstacle and move the medium storage back to it's intended place and it remains usable. Suggestion: As soon the unpacking animation starts, do not allow the other slot it will expand to to be used until it's unpacked. Platform: Steam Version / Build Number: 0.9.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  7. Thanks for the suggestion, I already have a couple of hours gameplay behind me, I just came back from vacation and did a quick start of the updated version.
  8. Summary: Titanite not recognized as mineral, only smelted titanium ore. Description: I have found some titanite and I wanted to multiply it with the mineral extractor. The mineral extractor did not recognize it as a valid object, but as soon I smelted it to titanium, I was able to multiply the smelted metal... I assume you have not adjusted the extractor to reflect the changes to the new ores? Platform: Steam Version / Build Number: 0.9.2.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.191 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  9. Same here on 0.9.0.0 Steam after I blew up a shredder with some unfinished scrap on it
  10. It does not appear in 0.9.0.0 anymore (for me)
  11. Still present in 0.9.0.0 (after some loading of the save)
  12. jmatya

    0.8.0.0 - Steam - Planet names missing

    Same here, Win10 + Steam on 0.8.0.0
  13. Summary: Small printer does not render printer UI Description: I have crafted a small printer during gameplay because I wanted to print small platforms. The printer did not show the complete outer frame of the printer UI only the "dynamic" part. I could navigate with WASD and trigger printing with E, but it lacked any visual aid to do that. It behaved like this regardless if it was standing on it's own platform or plugged to a dedicated one. Platform: Steam Version / Build Number: 0.8.0.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.48 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive
  14. Summary: Planet is split in four parts Description: I have reloaded a saved game and Terran (looked from Barren) was split in four parts. I was traveling from Barren to Terran. The pieces also passed through Barren but did not collide. I have noticed there was already a merged issue reporting the same, but apparently it happens still / again. Platform: Steam Version / Build Number: 0.7.0.0 Specifications: OS: Windows 10 Pro, 64bit, Version 1803, OS Build 17134.48 CPU: Intel Core i5-7500, 3.4 Ghz in Asrock Fatal1ty H270M GPU: ZOTAC GeForce GTX 1080 8GB RAM: Crucial 16GB Kit (8GBx2) DDR4 2400 MT/s (PC4-19200) Drive: Crucial MX300 525GB M.2 (2280) Solid State Drive