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  1. VipeNess

    Patch 1.0.9 - March 1, 2019

    This is what my update looked like on Microsoft Store:
  2. On your PC, load the Microsoft Store and download it as you are entitled to a copy on PC but it is not on Steam. I purposely am staying away from the Steam version.
  3. VipeNess

    Patch 1.0.7 - February 21, 2019

    I host a server for a few friends to play. After the patch to 1.0.7, a friend is now unable to play. That friend has tried logging in and out of the server to no avail solution. Previous, he logged out of a shuttle last night while playing on 1.0.6. When he reconnected today using 1.0.7, he could not connect to the server. In-game, the first time, I watched his character model jiggle around glitching in place forever while he said his screen said loading solar system. He still is unable connect to the game, but interesting enough, he can hear in-game sounds while the screen still says loading. He can hear my footsteps, pretty much everything besides playing the game. We are running the Microsoft Store version.
  4. VipeNess

    Patch 1.0.7 - February 21, 2019

    Is this patch now live for Microsoft Store and Xbox One users yet? Amazing work BTW. If you have some time, please review the following bugs we've produced so far:
  5. Multiplayer users can not see text hovers on Gateway points when moused over. Both users connected to my session could not see what each point was; only I could on my screen when I moused over them.
  6. Another video of multiplayer session where users starts using mods (widen, boost and drill mod 1) and disconnects losing all tools: Can not set the game to the native windows resolution for 1440p. Currently game shows 1920x1440. It should be 2560x1440.
  7. Summary: Many Issues with Mulitplayer - - Microsoft Store Version Description: Please see main descriptions below Platform: Windows 10 Store Specifications: OS: Windows 10 Pro x64 | latest version of OS (all drivers updated) CPU: Intel i7 8700K 5GHz GPU: NVIDIA 1080 ti 11GB RAM: 2x8GB DDR4 3400Hz Drive: PNY SSD 1TB Connection: 1GB download and upload / all ports open (nat type open, etc.) All users have the same ports and nat type open. I am hosting Astroneer from my device. Anyone that connects immediately slows down my session. Normally running at 120FPS, but once anyone connects, my session lags to about 40-50fps. Tethers - Multiplayer is horrible when anyone places and or changes the tethers. It's a 3-4 pause where the other users do not get that pausing/lag. Multiplayer users have issues with riding in vehicles. Some vehicles will get stuck in ground. Trailers will be flipped over and can not be flipped back over even if I try to flip them over as the user. You just see the wheels spinning instead of the asset changing. One point, the vehicle was stuck in the sky. Had to have users disconnect and build up to the vehicle to get it down then have them reconnect. Video of vehicle not spinning upright: Video of vehicle in sky: Constant disconnects from other multiplayer users. I host and the other players will be disconnected at random times. Noticed more so when someone gets into a vehicle; they'll be disconnected instantly. I'll let them know once their character has despawned from the world before they can reconnect. Sometimes if I get in the vehicle, my character model will be placed outside of the trailer on the right side. If I try to get out, my character will move onto the trailer and I can drive. Video showing character modal on right side when entering: Vehicles will sometimes not move, even with power. Noticed in patch notes this might get fixed soon. Last night, encountered an issue where someone got disconnected near the core and they can no longer connect to my session. They restarted their computer to see if that issue would be resolved but nothing, no longer can connect. They ended up not trying to connect anymore for the night. I even closed the application and retried to see if that fixed their issue. Video: If users on my mutliplayer session add mods (widen, boost and drill mod 1) start using the tools, they will be disconnected from the game after a few minutes and when they join back in, will lose all items on their character. Video: I will add more to this but wanted to get these out quickly to the dev team to resolve.
  8. VipeNess

    Patch 0.6.2 - February 28th, 2018

    Thank you very much for this patch! Can't await vehicle physics and dedicated server options. Maybe you could comment on dedicated server options... Will Windows Store / Xbox users be able to connect to dedicated servers?
  9. VipeNess

    The "Basebuilding Update" - February 22nd, 2018

    So far, this update is sexy! Love it!!
  10. VipeNess

    I absolutely HATE THIS!!!!!!!!!!! please fix

    Sorry to hear that man! I've had to do it sooooo many times I can't count on fingers anymore, but... here's to hopes that it will be solved in a the next super update the team is putting together right now.
  11. VipeNess - Game is unbearably slow

    I do agree with OP. But this is a know issue and on the Trello site.
  12. VipeNess

    I absolutely HATE THIS!!!!!!!!!!! please fix

    If you reviewed the video, you would have seen that was the plan. I've built so many ramps because of this problem. Now... that's a new one!! Did you end up building a ramp up there?
  13. VipeNess

    I absolutely HATE THIS!!!!!!!!!!! please fix

    I'm Hosting. I normally have about 3 to 4 people playing. This time was only 1 other player (he was on Xbox One). Vehicle was on the surface. Player 2 got into the car and started to drive forward. Vehicle immediately went through the floor and dropped through the map to a cave. I have an i7; 16GB of ram, my video card is 8GB. From the video below, this is not cosmetic and is happening. It's happened a few times between different players. Video of the issue: