Nargg

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About Nargg

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  • Birthday August 24

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  1. Nargg

    Update 0.9.0 - July 6th 2018

    Batteries take up space. Duh. Don't be a dweeb OK, shredders need to be able to shred Everything. Nuff said.
  2. Nargg

    .90 observations

    Shouldn't this tread be in the Bugs section?
  3. Nargg

    Do we need a better crafting system?

    Easy answer, Nope.
  4. Nargg

    Update 0.9.0 - July 6th 2018

    Yep, the vehicle batteries are still nerfed. NOT FUN SYSTEM ERA! Not fun at all.
  5. Nargg

    Update 0.9.0 - July 6th 2018

    Scrap is a nice addition. Hoping you fixed the stupid battery nerf on the larger vehicles though...
  6. Nargg

    Update 0.8.0 - June 14th, 2018

    I tried something today that I've not tried in a very long time. Just for grins I attempted to run Astroneer on a machine with only Intel Integrated Graphics. In this case a HD Graphics 5000 system. Originally this ran so bad it was almost humorous. Very unplayable back then. Now, it's actually very playable. Settings on everything "Low" of course, but again very playable with framerates at what appeared to be almost 30 FPS which is awesome. Great job on getting the graphics engine tuned so well System Era!
  7. Nargg

    Update 0.8.0 - June 14th, 2018

    Seems like most games these days think that we all have a 100" screen and sit 2 feet away from it. Small text sucks on consoles and any other TV related device.
  8. Nargg

    Update 0.8.0 - June 14th, 2018

    Finally more support for my original request of making the game "dialable" on settings to tweak the game to the player's liking.
  9. Nargg

    Update 0.8.0 - June 14th, 2018

    Sad to see the battery life on larger vehicles is still messed up. That was probably the worst game play decision System Era has made on this game. Outright worst. Tedious does not make for fun game play.
  10. Nargg

    Update 0.8.0 - June 14th, 2018

    I LOVE the puzzle tutorial. Makes me wonder if building more puzzle maps might be a possibility in the future? Maybe allowing end users to build such maps too.
  11. Nargg

    Astroneer - E3 Reveal Trailer

    OK, now I get it. The updates have slowed down tremendously because System Era wants to keep a lot hidden until the final version. Just releasing enough to look busy, but not enough to let all features out for early access. I'm not sure I agree with that method, but OK. Next time I won't jump into early access any more if it's nothing more than bait.
  12. Since the rover update, when I build a large rover with a crane and large storage it won't move.
  13. Nargg

    The Rover Update - May 8th, 2018

    Only thing I don't like is the new power requirements. Larger vehicles should have larger batteries and handle more distance easily. This is how the real world works. Tiny electrics cars have a short range. Medium electric cars have a long range. Some makers have talked about large electric trucks with 1000 mile range. The game is backwards from real life IMHO. Is it me, or did the game just get darker again? Come on guys, you are ruining the game with that stupidity. Tedious is not fun. OK, I think we can all call this this "buggy update" Rover updates are nice, except for the battery thing, but the bugs have rendered them useless for very long because terrain issues will bury a rover quickly. Oh well. Thanks for the hard works SE. Looking forward to bug fixes and clarity on "fun" in the game.
  14. Nargg

    Update 0.6.5 - March 15th, 2018

    What I feel, is that is 1 part survival, 1 part adventure, 1 part exploration, 1 part sandbox, 1 part puzzle and 1 part me. Yeah, I'm the little guy in the suit. That's why it's so relaxing. It doesn't hard push on any one genre, but rather pulls a lot of many in just enough amounts to make a game worth play, and replay again and again.
  15. Nargg

    Calling Low Specs PC Users

    I wish the game would run on integrated graphics. I'm sure it might work on some of the very latest integrated, but anything just 1 or 2 generations back, forget it.