Nargg

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About Nargg

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    Advanced Member
  • Birthday August 24
  1. "The Excavation Update" - October 12th, 2017

    I landed on the Exotic planet in a new save. LOVE that planet now. Except one thing. I can't find any resin to save my life. I'm stranded, probably going to have to start growing poop potatoes....
  2. "The Excavation Update" - October 12th, 2017

    OK, after playing a few hours (would love more, but work, life, etc... yuck) I'm getting into the terrain change. The mix of up to down ratios seems quite good. And those storms! Wow, much more intense. No debris any more though. I kinda prefer that....
  3. "The Excavation Update" - October 12th, 2017

    These are the updates we were looking for! Now, if I could just find those darn droids... Not sure I'm up with the terrain as a resource thing though, too bad it's not optional. I still argue this game needs options to tweak the difficulty for the individual player. A wider audience would come if that was possible.
  4. I have escaped the cosmos

    When falling, you should stick your arms out and scream "WOOOOOOOOOOOOOOO!!" Makes it much more fun.
  5. Someone please update the wiki

    Isn't the definition of a Wiki "a website that allows collaborative editing of its content and structure by its users.' So... why are we able to update? Oh! Wait! we can! GO EDIT IT!!!!!
  6. Strange Mysterious Sphere?

    There's a few of these, with different patterns. They are just cute for now... Hopefully they'll mean something later as the game grows features.
  7. That seems to be a Windows question, not an Astroneer question.... Seriously, just change your default. Easy Peasy.
  8. Research in 0.3.102 "Fundamentally Broken"

    I have to agree 100% on "broken" The level of releases has dropped so far over the past months to a dismal amount. The changes are more and more disagreeing with the player base at general. And, the amount of play is far less than it was originally, rather than growing like a healthy game should be. I still stand by my original complain of lack of user customization for the game. If this is a "sandbox" game, the player MUST be able to choose their own play style. Instead the devs demand the player play by THEIR rules and nobody else. That is death for a modern sand box game. DEATH. That and the true innovation in the game has appeared to have died. Was it the addition of more developers? Or that the original developers quit working on the project, or worse, ran out of ideas? Something is not good here. I do hope it changes, soon. But while I'm still optimistic (yeah, not apparent by my post, but I do try) I'm not sure that they can pull out of this slump. At least until they do. Hopefully soon. P.S. I play a lot of "new" saves in this game. Originally, this game had magic. Now, it's far more challenging to the point of frustration. There has to be a fine point, or, better, CUSTOMIZATION BY THE PLAYER! *tap* *tap* "hello?!?" "is this mic on?"
  9. "Patch 201" - September 15th, 2017

    I've noticed the slow vehicles too. The obstacle changes too are somewhat annoying. (as the overly dark caves with tethers/work light!) So overall I agree with teddy's post.
  10. "Patch 201" - September 15th, 2017

    It's overpriced! I'll never buy one! LOL
  11. "Patch 201" - September 15th, 2017

    Very nice update. Game is still too dark now though. Hopefully that will be remedied in the future.
  12. "Patch 199" - August 17th, 2017

    Nice update. One option I'd LOVE to see in the "Graphics" section is "draw distance" So, we could get more information on the terrain sooner as you walk.
  13. OK, if I get this printed, where do I send them? http://imgur.com/8OgKXJC
  14. That's been my basic concern for a long time. Make the game "dial-able" Allow players to choose the level of as much as possible before starting the game. How much resources, how much adversity, how much etc etc etc... Is this a "sandbox" game or not???? Come on System Era, love your players! ALL OF THEM!
  15. One small tweak I'd like to see is a closer 1 to 1 ratio on digging and placing terrain. It feels like a 2 dig to 1 place ratio right now. That's not good, and takes away from game play IMHO. I do like the small changes to driving rovers. Seems more intuitive.