Nargg

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About Nargg

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    Advanced Member
  • Birthday August 24
  1. "Patch 0.5.1" - January 18th, 2018

    I think it's too bad Systemera doesn't support mods....
  2. "Tumbleweeds" a bit pointless?

    feedback is key. Yet, lately that feedback has dwindled to a small trickle. Wonder why? Probably because the game mechanics keep changing too radically pushing players away rather than drawing them in. Think about it for a second... Maybe setting some gameplay aspects in stone is not a bad thing after all?
  3. Mineral Extractor far too OP?

    I'll say this game is completely different than when it started. Not different as in better, but just... different. Somethings are better, some are worse. The mineral extractor is a good idea, but for it to replace the seek and find aspect of the game was short sighted. I feel it has ruined an otherwise good game. If Systemera can figure out how to combine the two aspects of gameplay into a good system, then maybe it will continue on improvement rather than just change for the sake of change which is rarely good.
  4. "Patch 0.5.1" - January 18th, 2018

    You post sometime different than I, but still quite similar. I too think the "challenge" in the game has gone away. Plus there is almost no "discovery" any more. The idea of "who knows what you'll find" just made the game for me. Now it's a byte grind, not quite the adventure it was before. Sure the hunt for treasure was a bit of a grind, but it's pay off was far better than now. FAR better. And, I also agree 110% on the lighting issue. I can understand darkness, but lights should have a lot more positive effect. I liked the old light amounts before they changed it. Now the game is gloomy and not nearly as fun to uncover and improve the planet. The player should be able to light underground rooms extremely well. Not the $1.00 flashlight lighting we get now. Any work is and can be tedious. Unless there is sufficient pay off. And the last update remove most of that pay off. While I can see a good use for the bytes system, replacing the adventure was not the best use for this idea. I hope the developers go back to their roots and re-examine.
  5. "Patch 0.5.1" - January 18th, 2018

    I get some folks like these latest updates. They have killed the game for me. The game is 360 different than it was at first. A totally different game. No longer fun for me. I'd wager from the loss of posts here the game has lost the majority of it's players, likely due to two things. These updates, and slow updates. I'll try some new releases in the future, but my hours of endless play are probably no longer going to happen. The game's just not that engaging any more. It's boring and tedious now.
  6. "Research Update" - December 18th, 2017

    OK, gotta let this out.... When I first found this game, it was inspirational. Seriously, it had reach unlike I've not seen in years... Then, well, the "company" grew, hired new developers. And... Well, lost the inspiration. Really, it's gone. This release is paramount to the lost reason for this game. It's so tedious now it's barely worth playing. I believe the drop in forums posts speaks loudly of this issue. This game has GOT TO GET BACK TO IT'S ROOTS! Or it's just another blip on the vast radar. 'nuff said. 30+ years in game reporting here. I know my stuff....
  7. "Research Update" - December 18th, 2017

    Many have posted that the grinding is less with this change. I disagree. It's more, and quite boring. There's very little reason to explore any more. I feel this change was short sighted. Hope it changes back, in some ways not all. Or, they add reasons to explore back into the game. Almost no reason to explore any more. Totally killed the game IMHO.
  8. "Research Update" - December 18th, 2017

    OK, played about an hour of the new game. One word: Tedious. Very tedious. Seems all I do now is sit next to the research thing waiting for bytes. Not good. Almost completely killed the adventure and discovery aspect of the game. This is in no way the game it was originally, and I miss that.
  9. "Research Update" - December 18th, 2017

    One thing I hate about games... Tutorials. If it's that hard, I'm already losing interest. I will say I like the updates so far, but concerned the complexity may increase too much to make the game less playable.
  10. "The Excavation Update" - October 12th, 2017

    I landed on the Exotic planet in a new save. LOVE that planet now. Except one thing. I can't find any resin to save my life. I'm stranded, probably going to have to start growing poop potatoes....
  11. "The Excavation Update" - October 12th, 2017

    OK, after playing a few hours (would love more, but work, life, etc... yuck) I'm getting into the terrain change. The mix of up to down ratios seems quite good. And those storms! Wow, much more intense. No debris any more though. I kinda prefer that....
  12. "The Excavation Update" - October 12th, 2017

    These are the updates we were looking for! Now, if I could just find those darn droids... Not sure I'm up with the terrain as a resource thing though, too bad it's not optional. I still argue this game needs options to tweak the difficulty for the individual player. A wider audience would come if that was possible.
  13. I have escaped the cosmos

    When falling, you should stick your arms out and scream "WOOOOOOOOOOOOOOO!!" Makes it much more fun.
  14. Someone please update the wiki

    Isn't the definition of a Wiki "a website that allows collaborative editing of its content and structure by its users.' So... why are we able to update? Oh! Wait! we can! GO EDIT IT!!!!!
  15. Strange Mysterious Sphere?

    There's a few of these, with different patterns. They are just cute for now... Hopefully they'll mean something later as the game grows features.