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About marvintm

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  1. marvintm

    Astroneer 1.0 QOL suggestion thread

    XBOX Directed: 1. While carrying a large object, camera controls are wonky. You sometimes have to drop and re-pickup the item to regain proper control of it. 2. Crane control needs much work. It's ok for it to do the auto drill kinda thing with a drill head on it, but for a winch on the end moving things like large debris, forget about it! You have a whole separate stick you aren't using, isolate the camera controls and crane controls. Maybe add an electromagnet, claw, spike-like on the end of the winch for using the crane as a crane. 3. Storms...I hate sitting in the HAB waiting for them to pass doing nothing. I usually walk away and get coffee. Mini-game? Remote rover to move things around camp? Some kind of research mechanic inside the HAB? Something to do, please...other than spin the camera around in circles trying to make the arstoneer vomit in his helmet. 4. Grid snap option. While placing base items, maybe a snap option, at least for rotation. Trying to line things up with LB and RB isn't the easiest for those of us with OCD alignment disorder. 5. D-Pad. Could we use the left and right D-Pad to turn instead of running the cursor to the side of the screen? It's a small thing, but an issue that breaks the game flow. 6. Colored tethers. Option to cycle through tether colors like the beacon colors. After a few hours, my screen looks like a tangled neon blue fishing line. With colors I could know the red line is to the resin deposit, green to copper, etc. 7. Move all from X to X. An option to stand next to an empty medium storage and press (insert player input here) to move all backpack items to the storage, or vice versa. It's a bit tedious doing this with thumbsticks on a controller. 8. Winch. Would be nice if the winch winched. A retractable cable that when activated, pulled the object toward you. (Sorry that one may be gameplay related) 9. Parking brake for rovers. When drilling, parked on a steep slope, or sitting out a storm, It would be nice to be able to lock the wheels so you don't drift away.
  2. marvintm

    Orbit-Tracking Device

    After some quick Google searching and about 5 minutes of photoshop here's my concept. Thanks to for the solar system Thanks to for the particle effect
  3. marvintm

    Orbit-Tracking Device

    How about a platform with a hologram that is projected above it with the color-coded planets in a 3d orbit. You can then place the platform wherever you like? BTW...I LOVE THIS IDEA!!!!
  4. I agree with a Re-packer to put items back into the shipping crates for storage. A cutting torch mod or laser cutter mod that uses suit energy to cut items into pieces would be great! Even a repair mod that uses scrap to repair broken items for use at your base would be cool. I would prefer an XL shredder that you need the crane to lift items into it, so even tho you can lift platforms it wouldn't "lock into place" on the shredder without the crane. This would make the crane more useful in the game. A better end like a claw would be needed and much better controls for the crane. Maybe the XL shredder could run on hydrogen or some other fuel.
  5. Add a small note to the items right in the catalog for people to see what items do without searching the wiki. Example: Wide Mod allows you to widen the terrain tool beam but consumes power.
  6. Xbox one, Game seems to crash frequently while saving. It just stops and boots me out to home screen without saving. Frequently = daily
  7. marvintm

    Floating Rovers

    Yep...same XBOX 1....not going to be playing for a while now that it takes so much effort to get everything unlocked just to have it yanked away from you. 12-28-2017_2-09-53_PM.mp4
  8. Since the Medium storage and the backpack both hold 8 items, how about being able to pop off the storage panel of the backpack and swapping it out with a medium storage panel? That way once you are done with a mining run and you want to get back to work, just pop off the one you have on and pop on a new medium storage one and you are set to go.
  9. marvintm

    Physics went crazy

    I know you said be specific, sorry. It started with a storm blowing my drilling rig that was connected to my base into a pit. You can still see the connection.when the rig hit the bottom it clipped through some soil and a large rock fell on it. I tried to pull the rock out with my medium rover and a winch. <I had done this before so I knew it was ok> It sucked my medium rover into the pit and added it to the pile. I went down to rescue the winch to try something else. While moving resources on a large rover I set the winch down and upon picking it up the tip was stuck in the ground. I cannot remove it. The reticle highlights but it will not retract. Is this why NASA charges $1.2 million for a toilet seat? is it mishaps like this??? XBOX1
  10. marvintm

    Floating/Zero Gravity Medium Rover

    Large Rover on Xbox one....Bye rover.........
  11. marvintm

    The Storage Module

    That is a great solution if you happen too have the medium storage unlocked. How about a dome type structure that can be deployed to place loose items in at early stages?
  12. marvintm

    Idea for the tethers

    How about "Autotether" it places a tether automatically at the endpoint of another. Maybe hold in a button while walking/running. Make it researchable or an upgrade.
  13. Retractable winch....It's that simple. Stab an item, go back to the rover and retract the winch to pull the item in. Currently it flops around loosely.
  14. marvintm

    End Game Quests

    I agree with an end game goal. Exiting the solar system makes sense.Maybe being able to salvage tech from the wreckage you find on planets to build a large rocket.This would force you to explore the planets for parts/tech to build what you need for the large rocket.