bambam625

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Everything posted by bambam625

  1. My fps is exactly the same as last patch. The framerate issues are not graphics related, there is something going on in your code. Please return the old lighting system. The new patch literally deleted a lot of beauty and charm from the game , and offers zero fps increase in return. I use the tethers to light my base, and it looked fantastic last patch, and now it looks dull without the lighting from the tethers. 4790k. 16gb RAM. 980ti. Windows ten.
  2. i suppose i derped.
  3. Its good to hear communication directly from the devs. Ill be keeping an eye out for a patch.
  4. Yep, anytime i drive my truck anywhere the frames tank. However, it might be because i have two trucks attached to one. Maybe the physics calculations are screwing up.
  5. thats pretty funny. I havent had that happen to me yet, but i have had the pilot seat disappear off of my truck when i turned around. stranded me out in the middle of nowhere. had to suffocate, build another rover, just to recover the research on the rover that got left.
  6. I agree with, and have suggested this in other threads. Seems like a memory leak to me as well.
  7. Yes, ive slid great distances in this game, for no apparent reason.
  8. nothing to be sorry about. post in here again when linked to youtube upload
  9. Im pretty sure when you go to a new planet u need to attach a habitat to the shuttle to take with you. HOWEVER, i am not 100% on that, just something to try.
  10. A lot of games in pre alpha do this. I know star citizen does. Its because they have debugging software running on the gpu, keeping it from being utilized 100%. Also, cpu optimization is a whole different beast. I checked and it said the game was only using like 14 percent of my cpu, and 25 percent of my gpu power.
  11. Im thinking the fps issues are stemming from the physics and or voxel system theyre using. I think they need to pour over that code and see whats tanking the perf. But , im no dev, just help QA games in the past.
  12. I got zero fps improvements. Something is happening where the game keeps on needing more and more resources the longer a save game is active. I believe, something that is supposed to "deactivate", or stop itself when its finished, or when you walk away from it is continuing to consume cpu resources, causing the fps drops over time. I believe it may be related to how many changes the player makes to the environment. Which is the "leak" i was talking about.
  13. " The page you are trying to access is not available for your account. " when i click your link
  14. I believe there is some kind of memory leak or issue with the physics code. Im no dev though, so ill leave that to them. I will say i hope they leave the lighting alone, because it makes the game feel a lot more "dull". The lighting coupled with this game's art style looks fantastic in live. And I personally got zero fps increase from the lighting and details being lowered.
  15. Same here. Had people playing with me , then they all crashed and could no longer join my game. that save is not almost unplayable because of powerpoint fps.
  16. This happens to me every time i modify the ground beneath me. More often when im adding ground though.
  17. wont let me see video. did you have seat attached and power meter full?
  18. Any noticable fps increase ? I did not notice any. DId you also notice the difference in lighting quality? live (beautiful) http://images.akamai.steamusercontent.com/ugc/98348801206243513/A5B31C837ADA2B2C1A149B21FAB85E5A03329507/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|2048:1152&composite-to%3D*%2C*|2048%3A1152&background-color=black experimental (potato) http://images.akamai.steamusercontent.com/ugc/98348801206235406/FEFBCEC2D5041B7BF1717AC0E12A6D7776C87743/?interpolation=lanczos-none&output-format=jpeg&ou
  19. 4790k, 980ti, 16gb of RAM, window 10, steam, mouse and keyboard OK so I tried the experimental branch out to see if that increased any FPS. It did not at all, still a slideshow. I also noticed that , in this patch, when I walked away from the tethers, the lighting they provided, went away, and my base was dark. I use the tethers both as life support, and to light my base as well as tunnels. There is a very steep difference in the fidelity of the lighting between the two patches. IMO, they should keep the live tether lighting, because removing it offers no fps improvement, and remov
  20. I am also having this issue. 4790k, 980ti, 16gb of RAM, window 10, steam, mouse and keyboard
  21. When I have fuel condenser built, i can build infinite hyrdazine. I can then put said hydrazine in to the trade post and get whatever resources I want without ever leaving my base. To me, i consider this cutting huge chunks out of your own game. Because exploration and gathering resources should be a main part of the game. 4790k, 980ti, 16gb of ram, windows ten, steam, mouse keyboard.