Toastie

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  1. Toastie

    Update 0.6.5 - March 15th, 2018

    I'll try this out my next session, but I rather like my right hand drive rover
  2. Toastie

    Update 0.6.5 - March 15th, 2018

    The medium rovers need to be fixed; each time I get out of a single or 2 chained medium rovers, they flip in the air. I am also having issues with one random wheel of the rover will be stuck in place and pulled at a long length before going back to normal.
  3. Toastie

    Update 0.6.5 - March 15th, 2018

    My mistake, I didnt expect them to update the OP and was skimming through the comments looking for another post from the devs stating what was fixed
  4. Toastie

    Update 0.6.5 - March 15th, 2018

    you both are missing the point, i played the game when the last patch was issued. Im saying within the last 3 days AFTER THAT PATCH, my game has been updated. I want to know what hotfixes they implemented.
  5. Toastie

    Update 0.6.5 - March 15th, 2018

    The thread was started like 2 weeks ago man, I want to know what the recent hotfixes were to that patch....
  6. Toastie

    Update 0.6.5 - March 15th, 2018

    Will patch notes be posted soon? I received 3 updates for my game in the past 2 days.
  7. Toastie

    Astro Royale Update: April 1, 2019

    I'm more excited for the cosmetic items and Elon Musk voicing in this if its true. I've had enough of all these battle royale games/modes popping up
  8. Toastie

    My list of Ongoing suggestions

    This list was prior to the vehicle update; but I think there should be a dedicated landing pad for shuttles, or not have the vehicle bay be a landing area for the shuttle. My current fix for this issue it to have 2 vehicle bays, with one being further away from the initial landing zone of the pod, and I use the flashing red beacon to help be see which is the dedicated landing area.
  9. Toastie

    Update 0.6.5 - March 15th, 2018

    With the new vehicle update, Im having a difficult time getting back into the seat as well as I feel the medium rover is having a more difficult time being used in a train. As to re-entering the seat on the medium rover, I have to take it off and put it in different places to try to get back in, so far thats the only temporary fix for me to get back in.
  10. This is a direct copy from my Steam discussions post, hopefully it will get more views here. I will update over time because this is my absolute favorite game to play: A. The data pad for research stations have small text that can be hard on the eyesB. Clipping issues when reloading a save [i.e. terrain not flat as it was on previous save, wheels on rovers being stuck in place while the body moves forward or rover wheels clipping underground; I've found that driving over rough terrain will fix the latter]C. Could we please get a parking brake for rovers? Would be extremely usefulD. A way to mark the vehicle bay as rover only or shuttle only, Its quite frustrating trying to build vehicles with the shuttle in place and if you have 2 vehicle bays in one base its hard to tell which one is which when orbitingE. It would be helpful if beacons placed underground in mines didnt show up on the surface or while in orbit, having a breadcrumb trail of beacons can become cluttered onscreen as well as start to become indescernable even using the color coded system.F. What about a remote controllable drone that contains a camera and a medium slot that can carry one bit of research or one medium storage? Maybe a small solar panel or two on top, but not having the slots positioned in a way where you could place medium objects on the top.The astronaut cannot board it as a balance and it will of course use electricity.G. A craftable medium sized gps that points to the nearest beacon. Have it be made of 1 titanium and 2 copper as to the new vehicle update; I am having issues getting into the seat to drive and it strongly feels as if the vehicles are weaker/ are having a tougher time while using trains