Benana

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About Benana

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  1. My friend/the host hasn't experienced these problems btw
  2. Hello there, I've played in a session with another friend - he was the host. After using the rocket a few times two bugs appeared which seem to be connected somehow. the Rocket doesn't always launch direktly up but flys through the planet instead. Meanwile you can hear various soundeffects like the reconnecting of you oxygen-tube. The Spaceship also disappears for a second and I'm sitting alone in space. After I launched into space I'm not able to get into the galaxy interface because it says theres no hydrazine left. To solve this issue I have to land and reattach the hydrazine Now I also noticed that whenever the rocket flys through a planet its very likely I cannot travel to another planet because "I have no hydrazine". My friend however didn't experience any of these bugs.
  3. Hello there, I've played on a save with my friend. He was the host of the session and I joined him. I discovered that after I used the rocket and got out of it the bagpack often doesn't work properly. If I used anything on the two slots at both sides of my bagpack (e.g. where you attach a jetpack) I cannot use them anymore. I have to reconnect the Jetpack/ worklight/ etc. in order to use them Also sometimes I cannot push "e" at all. That means I cannot use my terrain tool or pick up items the fast way. The only solution to this problem is to rejoin the session. I'll try to make a video during the next session/days.
  4. I'm not sure whether conveyor belts would fit in this game because I don't want it to become too similar to Satisfactory. Nevertheless, I'd love something like a transport system provided by rovers/ small trains and tiny rockets like the trading platforms. So you were able to transport ressources to your homeplanet without having to travel manually every 10 minutes.
  5. Hello there, When the Auto Arm pauses for like a minute because it has nothing to do anymore it won't pick up ressources again when needed. It just stops working and turns off although it still looks like its active. However, I can't tell whether this bug existed form the beginning on or came with a further patch.
  6. Benana

    Medium Resource Canister Bug

    Yes that's right. For the record: the mistake must be caused by the update I installed via Steam on 1st of August in the morning. Before this patch the problem was definetely not there.
  7. Benana

    automatic mashine systems

    well, i dont think items get blown away from storms but sth like a conveyer belt doesnt sound bad. I would say its save that atroneer needs some more objects/items or whatever that makes it not getting boring so fast. maybe the other planets could also have some difficulties. but sth to build with different parts would be great - i mean astroneer is still in early access and you all are doing a good job yet!
  8. Hey there!! i just got a new idea concerning the mashines and diffenrent modules. What about a system, like a robotic arm or the like, that sorts stuff in stores or in other mashines to process it. So e.g. i want to have a lot of gib rovers, so i go to the new mashine an put in there some laterit (?). It will now get to the melter and finally to the car bay, so lotss of rovers are build while i just have to care to enough laterit. For the "robotic arm" you also can use the clables or whatever....i would appreciate it if you can bring in a kind of this idea. thanks for reading. bye (P.S. the new rovers are still lagging and behaving unreal)
  9. Benana

    Rover Movement & vehicles

    (e.g.: w for moving forward, s for breaking or moving backwards, a and d for steering; thats what i meant).
  10. Hello there... since the last update the rover movement is different and more difficult than before. It would be great if you could revise the steering, because sometimes its so hard to get out of the base. And heres a new Idea: what about "streets"? thats it! Bye.
  11. Benana

    Vehicle connection is buggy

    right, but before the update the possible connectng distance was quite a bit longer...
  12. Hello... ive found a new bug (i guess its since the last update). When u want to dock the rover to the station again and u already see the predicted line, u can click on it but the rover detaches instantly. So at first u have to drive as close as possible to the station, until u can dock the rover and do whatever u want... thank u for reading and improving bye
  13. Hey there, ive got a few new ideas and also a bug. What i mean is the rocket landing espacially to an old base. sometimes the rocket is landing where it was before starting, sometimes not. And i wanted to suggest a new control system, wich makes us able to choose a landing place by ourselve or even land the rocket with the keyboard (i know it would be just an new zone of problems). but u really need a solution because i have two rockets and when they land in each other i wont be able to add items or use both. it would be helpful if we can select a base (as before) and the we see the base from above and can select a place/vehicle bay/whatever. thanks for understanding (and sry for my english/ if this topic already existed-i didnt found anythink) keep it up!
  14. Benana

    Items are slippery

    Hello i just noticed that the items are a kind of slippery. If you take them and drag them to another place, they will sometimes go through the planet an fall down. But they land somewhere in a cave and so i lost some important items. I hope this bug will be removed as far as possible. Thanks for reading. (tip: just let them fall from heaven or dont let the items go through the planet)
  15. Benana

    online server

    Hello 1. sorry for my english-its not the best After playing Astroneer a few times, i got some ideas for the multiplayer funktion. There are two points that should be improved. At first id like to have an overview of the servers (we are invited to) we can create by ourselves like in minecraft (just for free). Also the servers should be online either the whole time or at least if someone is playing on this server. So the creator doesnt need to be online if someone else wants to gamble. The second point is about the "game statistics" (like our inventorys) of a server. Currently we "die" if we shut the game or leave our friends server, but i would appreciate it, if Astroneer would save our inventorys an lets us spawn at the same point we were while leaving without needing to select an additional astroneer when we enter a server the second, third,... time. I hope u understand what i mean and will put it into practice. Thanks for reading.