spinlock_1977

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About spinlock_1977

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  1. Rover Freaked, and then Disappeared!

    Maybe you started out the game in an area without many research chests. Find a cave and go digging - you should find a bunch. You can also put resources in the research units - Lithium is the best, but of course it's very rare. If you find one at a crash site, use the sediment processor to duplicate it and stick the duplicate in the research unit.
  2. "Research Update" - December 18th, 2017

    I love the update. It's slightly grindy, but research progress is now steady rather than luck-of-the-draw - much better! Rovers are still a problem. I just had a 2-card rover train get into a furious fight with itself and then wink out of existence. I posted some details in the Bug forum. Despite the loss, it looked funny as hell!
  3. Hi folks, I had a 2-rover (medium) with 3 medium mostly-empty storage units on it. A storm came along, and when it was over, my rover was upside down and laying across my vehicle bay and trading platform. I hit Tab to flip it, and then things went horribly awry. It flipped, but as it settled on the ground, 2 rovers suddenly balled up and starting spinning furiously, and then winked out of existence! I thought it might have fallen through the world because I dug a huge cave underneath my base, but I couldn't find it there. I can't find it anywhere. I would like to see storms stop affecting vehicles if not altogether, at least on Terran. It's very frustrating to lose a rover train because it got blown down a hole. Once you've built up your strength and get off the planet, then I can see storms being more dangerous.
  4. I've never played TAAR again after the first couple of hours. Frankly, it's just not as fun - instead you're bumping into new limitations to get old things done. And the thought of building a base is pretty much doomed. How many zillions of canisters would that take? And where would all the terrain come from? You pretty much have to excavate the equivalent of an underground base in order to construct an above-ground one. My find word is: Remove or re-work.
  5. Research Item Teleport Pads

    I like that a lot better than the TAAR stuff - because - it sounds like a cool thing to build for advantage, rather than an annoying limitation on previous capability. If the current incarnation of TAAR had a better reward, I might be convinced otherwise, but frankly, it seems little more than laborious.
  6. "200 - Hotfix" - August 19th, 2017

    Not sure anyone wants a "steaming" hotfix :-O
  7. In steam, I just switched from experimental to the main branch to give 199 a try. The download screwed up and I had to kill a couple of processes. After switching back and forth, I got both experimental and regular to download fine. But now I can't start the game - after a weird pause, I get a single dialog box saying Application load error S:0000065432. I've restarted steam. I've tried both windowed and full screen mode. Launching the experimental build gives me the same result. Nothing has worked. I'm stuck. Windows 7/64, 24GB memory, GTX 970.
  8. I find I have to do a LOT of digging to fill up that sediment refinery. I think the reward ratio ought to be a little better. I"d like to see a larger backpack to go with TAR, for obvious reasons. As much as I like power-free digging, it does feel odd. Maybe digging should consume a tiny bit of power? And frankly, I was fine with the trickle-charge on the backpack. The Voyageur (and other) satellites are powered by an on-board nuclear source ("RTG" - radioisotope thermoelectric generator) that lasts for decades.
  9. "197 - Hotfix" - July 28th, 2017

    Hop in your vehicle regularly to save your game?
  10. "197 - Hotfix" - July 28th, 2017

    I've crashed to desktop twice with this patch, even though I've never experienced crashes before. Once I got the nice crash dialog and told it to send in a report, and in the other case the game just froze. I had to kill it from Task Manager. Windows 7 Core i7, 24GB memory, GTX 780
  11. "197 - Hotfix" - July 28th, 2017

    Base conduit is fixed - *whew* that was annoying. Research is still annoying - would much prefer to get "needed" items early, rather than drill heads and 3-seat-enclosed and cranes. It also seems once you have unlocked 80% of the blueprints, you now have a long grind to get the remaining items. I've given up on games to start anew often, because critical things like medium storage, solar panel, medium battery can't be unlocked (or require another 100 crates to get there). I think it's ok to get one or two items you don't need early, but in some games you never get the small critical items until waaaaay too late. I'd say that's work revisiting.
  12. I put a couple of hours into the experimental build on a PC with keyboard and mouse. Here's what I've encountered: Frame rate is HORRIBLE in a NEW game - couldn't imagine dropping a hundred tethers or building a large base on this release. Printer noises are much louder than everything else Animation noises are missing when I exit a hab, and a few others Music seems to cut in and out unexpectedly Base conduit still has a mind of it's own A large tree I dug up earlier came back to life, hopped around, killed me dead, and is now laying across my printer. And I don't have the chainsaw blueprint :-( I don't think I can play this release, largely due to the frame rate issue - it so bad it induce that queasy feeling. Windows 7, 24G memory, i7
  13. "Patch 196" - July 21st, 2017

    I've got a few hours into .196 now, and I'm seeing a small problem has become worse. I'm used to my rovers floating a few feet above the ground when I return to them on foot, but now they're weirder. I built the large space shuttle, popped a few hydrazine in it, and then went on a 30 minute rover jaunt looking for resources. When I came back, the large shuttle was gone. I had put a a habitat on it too, so I lost both. I looked in the sky but didn't see it, but I didn't do a thorough search. I'll fire up the game again tomorrow, and hopefully I'll find it from orbit. But prior to this patch, I've never had a anything disappear. And in fact, I've never seen my rovers act so weird. I had a two-rover train was fighting itself, rolling along the ground tussling. I had a storm blow me across the landscape on Terran while in the a small rover with 1 trailer - that's never happened before. Bottom line: Vehicles are weirder now. Windows 7, lotsa memory & cpu.
  14. "Patch 196" - July 21st, 2017

    Got it. Is the next update days or weeks away ? :-)
  15. "Patch 196" - July 21st, 2017

    Xbox or windows? Provide some detail please.