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About spinlock_1977

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    Advanced Member
  1. I've never played TAAR again after the first couple of hours. Frankly, it's just not as fun - instead you're bumping into new limitations to get old things done. And the thought of building a base is pretty much doomed. How many zillions of canisters would that take? And where would all the terrain come from? You pretty much have to excavate the equivalent of an underground base in order to construct an above-ground one. My find word is: Remove or re-work.
  2. Research Item Teleport Pads

    I like that a lot better than the TAAR stuff - because - it sounds like a cool thing to build for advantage, rather than an annoying limitation on previous capability. If the current incarnation of TAAR had a better reward, I might be convinced otherwise, but frankly, it seems little more than laborious.
  3. "200 - Hotfix" - August 19th, 2017

    Not sure anyone wants a "steaming" hotfix :-O
  4. In steam, I just switched from experimental to the main branch to give 199 a try. The download screwed up and I had to kill a couple of processes. After switching back and forth, I got both experimental and regular to download fine. But now I can't start the game - after a weird pause, I get a single dialog box saying Application load error S:0000065432. I've restarted steam. I've tried both windowed and full screen mode. Launching the experimental build gives me the same result. Nothing has worked. I'm stuck. Windows 7/64, 24GB memory, GTX 970.
  5. I find I have to do a LOT of digging to fill up that sediment refinery. I think the reward ratio ought to be a little better. I"d like to see a larger backpack to go with TAR, for obvious reasons. As much as I like power-free digging, it does feel odd. Maybe digging should consume a tiny bit of power? And frankly, I was fine with the trickle-charge on the backpack. The Voyageur (and other) satellites are powered by an on-board nuclear source ("RTG" - radioisotope thermoelectric generator) that lasts for decades.
  6. "197 - Hotfix" - July 28th, 2017

    Hop in your vehicle regularly to save your game?
  7. "197 - Hotfix" - July 28th, 2017

    I've crashed to desktop twice with this patch, even though I've never experienced crashes before. Once I got the nice crash dialog and told it to send in a report, and in the other case the game just froze. I had to kill it from Task Manager. Windows 7 Core i7, 24GB memory, GTX 780
  8. "197 - Hotfix" - July 28th, 2017

    Base conduit is fixed - *whew* that was annoying. Research is still annoying - would much prefer to get "needed" items early, rather than drill heads and 3-seat-enclosed and cranes. It also seems once you have unlocked 80% of the blueprints, you now have a long grind to get the remaining items. I've given up on games to start anew often, because critical things like medium storage, solar panel, medium battery can't be unlocked (or require another 100 crates to get there). I think it's ok to get one or two items you don't need early, but in some games you never get the small critical items until waaaaay too late. I'd say that's work revisiting.
  9. I put a couple of hours into the experimental build on a PC with keyboard and mouse. Here's what I've encountered: Frame rate is HORRIBLE in a NEW game - couldn't imagine dropping a hundred tethers or building a large base on this release. Printer noises are much louder than everything else Animation noises are missing when I exit a hab, and a few others Music seems to cut in and out unexpectedly Base conduit still has a mind of it's own A large tree I dug up earlier came back to life, hopped around, killed me dead, and is now laying across my printer. And I don't have the chainsaw blueprint :-( I don't think I can play this release, largely due to the frame rate issue - it so bad it induce that queasy feeling. Windows 7, 24G memory, i7
  10. "Patch 196" - July 21st, 2017

    I've got a few hours into .196 now, and I'm seeing a small problem has become worse. I'm used to my rovers floating a few feet above the ground when I return to them on foot, but now they're weirder. I built the large space shuttle, popped a few hydrazine in it, and then went on a 30 minute rover jaunt looking for resources. When I came back, the large shuttle was gone. I had put a a habitat on it too, so I lost both. I looked in the sky but didn't see it, but I didn't do a thorough search. I'll fire up the game again tomorrow, and hopefully I'll find it from orbit. But prior to this patch, I've never had a anything disappear. And in fact, I've never seen my rovers act so weird. I had a two-rover train was fighting itself, rolling along the ground tussling. I had a storm blow me across the landscape on Terran while in the a small rover with 1 trailer - that's never happened before. Bottom line: Vehicles are weirder now. Windows 7, lotsa memory & cpu.
  11. "Patch 196" - July 21st, 2017

    Got it. Is the next update days or weeks away ? :-)
  12. "Patch 196" - July 21st, 2017

    Xbox or windows? Provide some detail please.
  13. "Patch 196" - July 21st, 2017

    *whew* Thank you Baconschwein!
  14. "Patch 196" - July 21st, 2017

    Gawd, what time does the sun rise in Seattle? If I get home after work and Santa hasn't delivered my patch, I'm going to be a saaaaaad panda!
  15. "Patch 196" - July 21st, 2017

    Is it Christmas yet? I jumped out of bed this morning, and ran downstairs to see if there was a patch under the computer tree. :-( What time does Santa arrive on the east coast?