SpaceExplorer

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  1. SpaceExplorer

    The "Basebuilding Update" - February 22nd, 2018

    These changes are amazing, cannot wait to play it later! I was looking forward to basebuilding from the beginning, allows for so much more creativity and fun! Great work System Era! Thank you!
  2. SpaceExplorer

    Giving up on Patch 155

    Agreed, it's frustrating. I don't have much time to play these days, but of course want to try out the new features (Augments!). Instead of launching the game, and discover the new features, I have to spend several hours (which I don't have atm), just to unlock items I already played with in December when the game came out. That isn't fun at all. We haven't seen much new content in the past few months (not a complaint, I understand the circumstances) but now that we have some new things to play with, we want to try them out instead of running around for hours and unlocking the old stuff.
  3. I second this. Please give us a "Creative Mode", where we have all tech available and can test things and have fun. I am pretty busy these days, and when I only have like an hour per week to play this game, I wish to have fun. Not run around for hours just to find some things I already played with in December when the game came out. I'd really love to test the new augments, but just can't afford to play for 12 hours now or more to unlock them. Please System Era, don't forget the casual players.
  4. SpaceExplorer

    "153+154" - April 21, 2017

    I agree, having the ability to quickly progress and gather resources should be a choice the player can make himself. So +1 on bringing back Hydrazine Trade.
  5. SpaceExplorer

    "153+154" - April 21, 2017

    I agree with most people here, not having the printer early, and instead get blueprints you cannot do anything with isn't fun at all. System Era, please prioritize Printer / Vehicle bay over other blueprints. The other changes (like augments and the dynamite changes) are amazing though, thanks for that!
  6. SpaceExplorer

    "119" - January 21st, 2017

    You bet wrong. Every platform / hardware should be supported as good as possible. Not everyone is a PC vs console fanboy. All I meant with my comment is, that it's better for everyone to see patches arrive simultaneously, rather than leaving one group of people (XBOX players in that case) with no patches for a few weeks, while STEAM received several ones already.
  7. SpaceExplorer

    "119" - January 21st, 2017

    Thanks devs! I appreciate you release patches for all platforms simultaneously now! That's the right approach, not letting XBOX fall behind. Thank you!
  8. SpaceExplorer

    Power Distribution - Faulty connection between pads

    Can we please get this fixed finally? Maybe pin the thread as well here, I see new threads coming up about this.
  9. SpaceExplorer

    Power Distribution - Faulty connection between pads

    Same issue on XBOX, no power flows from the battery to the research module.
  10. SpaceExplorer

    Power Distribution - Faulty connection between pads

    Hi, look at the attached image. Even though the battery is fully charged, the research module doesn't get energy from it. That's just an example, I got the impression that the energy distribution is pretty buggy still. The only reliable way to power a module is by having the energy source on the module itself. If it's somewhere else at the base, it works sometimes, and sometimes it doesn't. I am playing on XBOX, and I am on 0.2.10109.
  11. SpaceExplorer

    0.2.115.0 - DECEMBER 29th, 2016

    I am kind of disappointed with the slow patching on XBOX. If you look at the STEAM patch thread from December 22, most of these fixes have not arrived on XBOX yet (like Fuel condenser modifications, base level fixes). 12 days have passed since December 22. I cannot believe Microsoft needs 2 weeks to check on a patch. And yes I am aware of the holidays. Still kinda sad to wait that long.
  12. SpaceExplorer

    Xbox patch glitched my cave system

    I can confirm the issue inside the cave. Hope to get feedback from the developers on it. Let's hope this doesn't happen on every update, don't want to lose my save games and the progress I made.
  13. SpaceExplorer

    XBOX received update \o/

    Hm, with a save game I already found 2 issues after a few minutes of playing. * In a cave the ground disappears in many areas, lots of clipping of the geometry. * Game freeze and crash to the XBOX dashboard. Does anyone have the same issues? Should I start a new game?
  14. SpaceExplorer

    XBOX received update \o/

    Hi, just a heads up that the XBOX version received an update. The game is now at version 0.2.10109.0, which matches Steam 0.2.108. Testing now.
  15. SpaceExplorer

    Detailed List of Xbox One Bugs

    Great list, thanks for sharing. Hope to see these things fixed soon.