Escabi

Members
  • Content count

    16
  • Joined

  • Last visited

About Escabi

  • Rank
    Member
  • Birthday December 10

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Escabi

    Water World

    Water World I'm going to divide this idea into Six parts so you do not get confused Introduction and presentation of the planet: Based on a real planet called Gliese 1214b also called WaterWorld It is completely covered by water without a terrestrial layer on the outside, but if there is a terrestrial layer inside the planet, (probably 70% water and 30% land layer) (Illustrative image) Survival mode on the planet: making survival more complicated due to lack of oxygen since the planet is mostly water makes the survival of the player more complicated. also adding "the depth and pressure system" As it happens on Earth, the deeper it is in the ocean, the sea or the lake, there will be much weight for the subject collapsing, reducing the ability to breathe or killing the subject directly. Depth: In this part when falling to the water will reduce the oxygen of normal form as if the player has disconnected of its base reducing the oxygen of the backpack. High depth and high pressure: In this part the oxygen of the backpack will be reduced double or triple the normal speed reducing the view to a dark tone by the high pressure . Obviously, when the bar reaches zero oxygen, the player will die because of suffocation. So, how is it possible to place a base in the middle of the ocean with no land on the surface? Type of bases and modules: 1°) Marine Platform Here I contradict myself, but to create this base and add the modules we would need parts of land like small islands to sustain themselves this would be a level 1 platform with basic construction objects And finally we come to this: 2°) Floating Habitat In this type of base we will have our habitat floating in the middle of the water with some types of floats When you enter the planet, the parachutes in the air will open to decrease or reduce the shock between water and habitat And finally it looks more or less like this, the storage and the modules can be added to the floating habitat like any base in the terrestrial one adding floats also. But how is it possible to be displacedif you can not walk or run? New appearances and movements: Diving Suits replacing the astronaut suit with a diving one using the "Mark V" model from 1918, since it completely covers the body from head to toe as if it were a reskin of the astronaut suit but can only be used in water. It works as a complete replacement of the space suit for a full movement in the water to deploy at the same speed for example walking and running Using swimming animations to perform the movement and deployment of the player It may also go underwater but will reduce oxygen with the depth and pressure system explained above. Natural Changes: Rains this I like more like a wink to the planet "Kamino" of the saga Star Wars, It also works as a warning of thunderstrom Thunderstrom This is more dangerous than the normal rain due to electrical lightning that if it falls on one of the base objects it could deactivate them for a few minutes and if it falls on the player it is death assured volcano submarine This was an idea of "Utopic Vision" in the little amount of earth that there will be in the planet there will be movements of tectonic plates and they will carry out violent explosions and eruptions coming from the volcanoes, and would give the possibility of generating land in the outside. Vehicles: Submarine The submarines can go directly to the bottom of the ocean with load energy, like any terrestrial vehicle without having problems with the system of depth and pressure. The submarine could implement the tools and storage that are implemented in the other vehicles (cars, trucks, space ships). But that does not mean that you have a submarine and problem is resolved there will be rocks at the bottom of the planet that can clog your submarine and you will have to risk your life to use your Deform Tool to remove it (this may be optional)
  2. Escabi

    WaterWorld

    Have any ideas to add?
  3. Escabi

    WaterWorld

    I try to get more people to see this idea but apparently they do not like it or they do not care
  4. Escabi

    WaterWorld

    I was suggest this first, only update the post with a little more info
  5. Escabi

    WaterWorld

    "WaterWorld" Based on a real planet called Gliese 1214b also dubbed as WaterWorld. Which is completely covered by water without terrestrial layer on the outside. Depth and pressure system: Depth: In this part when falling to the water will reduce the oxygen of normal form as if the player has disconnected of its base reducing the oxygen of the backpack. High depth and high pressure: In this part the oxygen of the backpack will be reduced double or triple the normal speed reducing the view to a dark tone by the high pressure . Obviously when the bar reaches zero oxygen the player will die So, how is it possible to place a base in the ocean with no earth in it? Well here I have two ideas to place a base 1°) Manrine Platform Making them with resin or other objects to create the Water You start with this: And finally we come to this: 2°) Floating Habitat (this is my favorite) In this tipe of habitat we will have one floating in the water Having a spectacular entry into the planet And finnaly be like this (Storage can be added to the floating Habitat as any ground base) But how is it possible to be displacedif you can not walk or run? With diving suits Works as a complete replacement of the space suit for full movement in the water at the same speeds (walk and run) It may also go underwater but will reduce oxygen with the depth and pressure system explained above. Natural changes: Showers: this I like more like a wink to the planet "Kamino" of the saga Star Wars, It also works as a warning of thunderstrom Thunderstrom: This is more dangerous than the normal rain due to electrical lightning that if it falls on one of the base objects it could deactivate them for a few minutes and if it falls on the player it is death assured. Vehicles: Sumarine The submarines can go directly to the bottom of the ocean with load energy, like any terrestrial vehicle without having problems with the system of depth and pressure. The submarine could implement the tools and storage that are implemented in the other vehicles (cars, trucks, space ships). But that does not mean that you have a submarine and problem is resolved there will be rocks at the bottom of the planet that can clog your submarine and you will have to risk your life to use your Deform Tool to remove it (this may be optional) What do you think of this idea? Write in the comments if you have any doubts and if you want to implement another idea about this just write in the comments
  6. Escabi

    Cambios

    si querés que entiendan tu sugerencia es recomendable que lo pongas en ingles porque la mayoria de la comunidad hablan en ese lenguaje.
  7. Escabi

    Avatar animals

    This is a suggestion for the fauna of the Avatar series, or else like to get an idea when it comes to creating alien beings,The animals in the series are a combination of Two different and combined animal species. If you do not like living ways of living things write your own suggestions in the comments and see if I can modify them Now I will show you images of the species and give you ideas about their life forms (predators or prey, feeding, if they go in flocks or solitarily, etc ...) 1°) Iguana Parrot: Is a terrestrial animal with the ability to fly, feed on fruits or seeds, are easy prey to predators, travel most of the time flying and rarely walk, always go in flocks, are no threat to the player. 2°) Saber-Tooth Moose-Lion: Are terrestrial animals, feed on grass or grasslands, are not easy prey to predators because they will defend before them, they move walking in groups, they are also a danger to the players because when they feel threatened they will hit you with their horns. 3°) Screeming dodo: They are flying and terrestrial animals, which feed on other animals smaller and larger than them, are not easy prey, move in flocks, are very dangerous because they attack in groups generating some screams, it is not recommended that they feel threatened. 4°) Serpent: Is a large marine animal, feeding on fish, being a ruthless predator, is a hostile animal before any sign of life in the sight of this animal, moves solitary swimming, is a great danger to the player Because of a single attack and you are its food. 5°) Se Tu: A marine animal that feeds on algae, is a prey very easy to hunt for other predators, is deployed in small groups, are no threat to the players. 6°) Shirshu: It feeds on the Saber-Tooth Moose-Lion and other animals of tundras, could live in places of low temperatures due to their fur, they move in herds, they are a threat before the players due to their instinct of Would hunt. 7°) Singing Groundmog: It feeds on seeds, plants and meat that it finds or what the players offer, it is a very friendly animal before the players and can establish before the animal and the player a relationship (like a dog and its owner) and that can learn Tricks and other useful things, are not easy prey to other animals since they are one of the most intelligent animals in these lists, sometimes move alone and others go in small groups are not a threat to the player if they do not Feel threatened. 8°) Wolfbat: Another of the most dangerous but large flying animals, feeds on the Singing Groundmog distracted trapping them from the air and other fruits, are air predators plummeting to attack their prey distracted, moving in groups of 3 Wolfbats, are one Danger to players due to unpredictable attack. 9°) Unagi: They feed on algae, it is not any type of predator, its mechanism of defense against other marine animals is its nervous system superdeveloped that can cause electric shocks as a defense mechanism (this could also be very useful for players as a recharge system Electrica) move between 2 or 3 types, they are not a danger to the player if they do not disturb them and if they want to use them as renewable energy will be something dangerous. I´m thinking of doing more parts in the future (obviously if they like the idea)
  8. Escabi

    Explorar el cinturón de asteroides

    Es recomendable que pongas tu sugerencias en Ingles por que la mayoria de la comunidad habla ese idioma, saludos
  9. This is an idea for the form of defense: That the hostile animals live in cabernas or in dark places like the dangerous plants that are currently in the game, having in favor the dark and that lurk to the player of secret way Now that the animals that live in the mines have photophobia (fear of lights) and scare them away from the player (does not count the lantern in the helmet that the player has by default)
  10. I love you guys, listen to your community to improve the game for good: D -Escabi
  11. "WaterWorld" Based on a real planet called Gliese 1214b also dubbed as WaterWorld. Which is completely covered by water without terrestrial layer on the outside. Depth and pressure system Depth: In this part when falling to the water will reduce the oxygen of normal form as if the player has disconnected of its base reducing the oxygen of the backpack. High depth and high pressure: In this part the oxygen of the backpack will be reduced double or triple the normal speed reducing the view to a dark tone by the high pressure . Obviously when the bar reaches zero oxygen the player will die So, how is it possible to place a base in the ocean with no earth in it? Well here I have two ideas to place a base 1°) Manrine Platform Making them with resin or other objects to create them You start with this And finally we come to this 2°) Floating Habitat (this is my favorite) In this tipe of habitat we will have one floating in the water Having a spectacular entry into the planet And finnaly be like this (Storage can be added to the floating Habitat as any ground base) But how is it possible to be displacedif you can not walk or run? With diving suits Works as a complete replacement of the space suit for full movement in the water at the same speeds (walk and run) It may also go underwater but will reduce oxygen with the depth and pressure system explained above. Natural changes: Showers this I like more like a wink to the planet "Kamino" of the saga Star Wars, It also works as a warning of thunderstrom Thunderstrom This is more dangerous than the normal rain due to electrical lightning that if it falls on one of the base objects it could deactivate them for a few minutes and if it falls on the player it is death assured. Sumarines The submarines can go directly to the bottom of the ocean with load energy, like any terrestrial vehicle without having problems with the system of depth and pressure. The submarine could implement the tools and storage that are implemented in the other vehicles (cars, trucks, space ships). But that does not mean that you have a submarine and problem is resolved there will be rocks at the bottom of the planet that can clog your submarine and you will have to risk your life to use your Deform Tool to remove it (this may be optional) What do you think of this idea?
  12. Escabi

    WaterWorld

    "WaterWorld" Based on a real planet called Gliese 1214b also dubbed as WaterWorld. Which is completely covered by water without terrestrial layer on the outside. Depth and pressure system Depth: In this part when falling to the water will reduce the oxygen of normal form as if the player has disconnected of its base reducing the oxygen of the backpack. High depth and high pressure: In this part the oxygen of the backpack will be reduced double or triple the normal speed reducing the view to a dark tone by the high pressure . Obviously when the bar reaches zero oxygen the player will die So, how is it possible to place a base in the ocean with no earth in it? Well here I have two ideas to place a base 1°) Manrine Platform Making them with resin or other objects to create them You start with this And finally we come to this 2°) Floating Habitat (this is my favorite) In this tipe of habitat we will have one floating in the water Having a spectacular entry into the planet And finnaly be like this (Storage can be added to the floating Habitat as any ground base) But how is it possible to be displacedif you can not walk or run? With diving suits Works as a complete replacement of the space suit for full movement in the water at the same speeds (walk and run) It may also go underwater but will reduce oxygen with the depth and pressure system explained above. Natural changes: Showers this I like more like a wink to the planet "Kamino" of the saga Star Wars, It also works as a warning of thunderstrom Thunderstrom This is more dangerous than the normal rain due to electrical lightning that if it falls on one of the base objects it could deactivate them for a few minutes and if it falls on the player it is death assured. Vehicles: Sumarines The submarines can go directly to the bottom of the ocean with load energy, like any terrestrial vehicle without having problems with the system of depth and pressure. The submarine could implement the tools and storage that are implemented in the other vehicles (cars, trucks, space ships). But that does not mean that you have a submarine and problem is resolved there will be rocks at the bottom of the planet that can clog your submarine and you will have to risk your life to use your Deform Tool to remove it (this may be optional) What do you think of this idea? Write in the comments if you have any doubts and if you want to implement another idea about this just write in the comments
  13. Escabi

    Space Hostilities

    This is short It would be great to see asteroids, in space at the time of going out with the spacecraft from one planet to another. It is also dangerous when you are interplanetary spacecraft crashing with the ship or heading to some planets causing rain of asteroids also being a threat to the player What do you think?
  14. Escabi

    Space Hostilities

    This is short It would be great to see asteroids, in space at the time of going out with the spacecraft from one planet to another. It is also dangerous when you are interplanetary spacecraft crashing with the ship or heading to some planets causing rain of asteroids also being a threat to the player What do you think?