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3 NeutralAbout Avanglion
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How do I open the compass? I can't find a dedicated keyboard binding for it.
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I'm ecstatic about the new compass. It's everything I dreamed of. That's it I just wanted to say how grateful I am that it's finally here. P.S.: The rest of the update is AWESOME too. Please make sure to add dedicated keyboard bindings for the mission log and the compass. Thanks!
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I hate battle royale games with passion but if I could have a compass in Astroneer, similar to those in Fortnite, PUBG or CoD: Warzone, I would die a happy man.
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Avanglion changed their profile photo
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Suggestion: Let us be able to swap the canisters in the hydrazine jet pack regardless of how much fuel has been used. Scenario: I've just landed on planet X. I have only 2 hydrazine canisters with me - one is on the rocket and is almost full; the other one is in my jet pack and is almost depleted. I know that what's left in the latter canister is more than enough for a return trip. I also know that the lesser amount of fuel won't suffice for proper exploration and gathering of whatever I came here for. I want to swap the hydrazine from my jet pack with the one that's on the rocke
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Achievement bugs, crashes (1.0.3.0) [SPOILERS]
Avanglion replied to Avanglion's topic in Bug Reports, Crashes
Forgot to add system information. Here it is: OS: Windows 10 Pro 64-bit version 1709 build 16299.785 Gaming platform: Steam- 1 reply
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Just wanted to report some achievement-related bugs me and a couple of friends found while playing version 1.0.3.0. [ACH] "Barrier Buster" is not awarded to players who have fulfilled the requirements [ACH] "Delve Greedily and Deep" is not awarded to players who have fulfilled the requirements [ACH] "Resources in the Rough" is not awarded to players who have fulfilled the requirements [ACH] "Journey to the Center of the Thing" is not awarded to players who have fulfilled the requirements Attached is a screenshot of a visit to Sylva's core during a multiplayer sessio
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Despite the recent major research update, audio settings and controls mapping still wipe out every time the game is closed and restarted. It would be a nice quality-of-life improvement if that did not happen. It'd also make life easier for bug hunters because we have to restart often. Is there a particular technical impediment that causes this to be an outstanding issue for such a long time? ------------------------------------------------------------------------------------------ OS: Windows 10 Pro 64-bit v. 1703 Build 15063.726 CPU: Intel Core i7 6700K @ 4.00GHz GPU: nVidia GeFor
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Such a wonderful holiday present for the players. Indeed, the UI needs a couple of tweaks for better readability and usability but, overall, this is a brilliant update. Congratulations on Alpha and a huge THANK YOU for the SES team for keeping up the great work! Astroneer is one of the few games on the market theses days that gives me the thrills of pleasant anticipation on what the future has in store for us. It inspires me more and more each time I start the game. Trully, a product made by intelligent people, with rich fantasy and a strong sense for science fiction for the very same ty
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Greetings, Though it's not currently listed on https://systemera.net/jobs/, I'm still going to offer my services anyway. I am willing to do meticulous QA tests on various aspects of the game if the team will have me. Previous experience with Autodesk 3D Studio Max and AutoCAD, MS Visual Studio - Express 2005 and Community 2015, Adobe Photoshop CS2. Participated in alpha and beta testing for a dozen game titles in the last 10 years, most notably Mass Effect 2 and Path of Exile. Note that I have not worked with contemporary automated testing tools. I have always communicated with de
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The ability to save custom objects as recipes and produce them later at the Printer. Of course some rules are in order: - objects need to be relatively simple 3D shapes (cuboids and other special case parallelepipeds, L-shapes, T-shapes, I-shapes/beams, flat tiles etc.) - maximum allowed size in all directions from the origin point (ergo the total volume of the finished figure) is limited to the working surface of the Printer - in order to be usable at all after printing, the object must have certain spots on its surface designated as contact points before the recipe is saved. Later
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We should be able to craft hoses using compound, similar to the way we build tethers. Length, positioning and orientation may even use the same/similar code as the one for tethers too. Connecting special objects to our base using trucks can be rather frustrating and seems illogical under certain circumstances. On the one hand - advanced technologies allowing us to build a spaceship from the ground up (literally). On the other - dragging back home a huge solar panel just like a neanderthal drags his prey to the cave. These two just don't fit. Using hoses is the way of the practical as
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Thank you for the swift reply! I will follow your suggestion. Alas, I was not able to add a warning on the corresponding Wiki page due to limited permissions. Hopefully an administrator will do so.