Darkestnature

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  1. This is good. You should see if you could get this pinned in its own thread maybe called like "the basics for beginners in astroneer" or something
  2. This has been discussed many times before. It's the developers right to take it out of their game if they see fit. You just bought the right to play it. You want to use the hydrazine farm... well guess what buddy it's not there anymore. Move on. Let the developers do their thing. If you do not like that, stop playing. That's all you can do. This thread has gone on long enough with people telling you the exact same thing, but you keep saying the same things and everyone keeps saying the same things in response. Let this thread die and just wait for astroneers next few updates and see where the game goes. You can take the hydrazine farm serious, I don't care regardless, what I don't like seeing is people tell you reasons of why the developers saw the need to take it out(at least for now) and you just come back saying that they basically had no right when it is their game. We are helping them with feedback and ideas. Let's just end this back and forth of you saying what a few people want and others saying what they want. It's all been said and it's literally repeated itself through this thread at least three times now. I'm not trying to be rude or mean or anything, but sometimes you just have to learn to let go and just see where things lead for this game. They have definitely seen all sides of this argument by now..let's see what they choose to do about it. Be patient and watch.
  3. From what I'm understanding from the link is that the arrows are pointing at sections of how big the vehicle stating it is would be(there are other lines cutting it in half and quarters). As far as the last image, I think hes trying to say combine all those vehicles as if they were one.
  4. Guess I was a little misleading with the way I was stating it. I meant that since basically the planet you start off has similar qualities to earth (a moon, day and night cycles, plant life) that the module would bring earth like qualities in the radius around it(example is it would bring growth of plants, possibly water, a perimeter of oxygen around the module itself that you wouldn't need a tether of some sort to help your character sustain their oxygen. All of this could actually be used to bring in farming also). From what I'm understanding about the game is that the planet we start off on is not earth based on the summary of the game and how you're in a space station(the main menu) when you originally enter the game despite the planet being called Terran. Now none of what I just said is considered fact. I don't want to be misleading anyone here. I'm saying that with the information that we are handed to us through the game, the website and inferring, that we cannot state that the planet Terran is suppose to be earth(even by definition) when there is other information conflicting with that idea(unless I missed something that the developers, themselves, had said). Which is where my idea comes in..making it earth or earth-like.
  5. Just an idea. I think it would be a cool add-on for the game that hematite would be used to create a new module that when placed, similar like a habitat, it would attach to the surface. This hematite module would require x amount of astronium to run and when running, it converts a certain radius around the module to convert itself into earth like land(basically reterraforming the planet to be more like earth). This is just a thought that came to me, seeing that hematite and astronium are basically end game resources. Makes sense to end the game with terraforming Terran (an earth like planet) into a planet that would be able to sustain earth like qualities. This would add a new aspect and beauty to the game, but I could also see this putting stress on the game save. Still an idea that should be looked at. Tell me what you guys think.
  6. If you're looking for something specific and you don't want to wait the long list of research pods you'll have to go through to get it, there's a way around it. You can collect about 5- 10 pods save your game and then start researching them, as long as you get a new research from one of those pods you can take the other steps in about to say. If you don't like the research that you just received, close out of your game without saving and then load it back up and try again. The new research will typically be different once you unlock it.
  7. It'll come, took me about 50-100 pods to get the last piece of research.
  8. Oxygen tank is bugged right now. The inhibitor is received from crash sites researches and the drill head will eventually come from the others.
  9. I'm sure they stopped this at least for now because if your game would lag or you were playing multiplayer it would glitch you through the floor and you'd die.
  10. Not a problem. it may have been the first transition between barren and Terran that caused that to happen.
  11. must be a certain sequence of activity that creates this. Like I've said I've had this happen before but I was always able to fix it on my own. Did you try picking up all your tethers and leaving barren and coming back and seeing what happens?
  12. I tend to get this every once in awhile. If you pick up the first tether placed and lay it back down it fixes the issues (at least for me).
  13. i just don't see how they are going to not have to add another bar of some sort with the direction of where their road map(even if it's outdated) is leading.