Hello system era team, let me introduce myself. My name is Niko Bullis and I am 15 and have recently come upon your game. I would Like to congratulate you guys on your great work and the launch of Astroneer. I would like to help in any way I can by explaining a few glitches and a few ideas I had for the future of the game.
When the character attempts to build or dig near themselves it causes the player to glitch through the map into a void or into a cave, which in Astroneer means almost certain loss of life.
Landing a shuttle or spaceship anywhere in the vicinity of a vehicle will cause the vehicle to be crushed.
If one attempts to attach a crane module to a rover it renders the rover immovable/useless.
In the case that someone places and abandons tethers the engine of the game begins to slow.
As the player builds their base and explores the world with the aid of tethers that are vital for survival the game begins to lag quite a bit.
Better engine to handle bases, vehicles, and tethers.
Make spaceships larger, and more expensive.
Cargo vehicles/mobile bases.
Animal/Alien life forms.
Suspension for rover and truck for a smoother ride and to reduce probability of either one flipping/rolling.
SPACE STATIONS, to make this space station the player must craft each piece, launch them into space, assemble the pieces, and find a source of power. One such source of power could be the giant solar panels at the crash sites of satellites on planets.
Thank you for your time and keep up the good work on this amazing game you have built.