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About Spaham

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  1. Spaham

    Going Faster

    Thanks for the post ! Keep em coming ! People like me, who are also devs love to hear about the internals etc thanks
  2. Spaham

    Living Habitat customization CONFIRMED

    (this is from this blog entry, btw )
  3. Can't wait to put my sims in !
  4. They explained publicly (here I guess) that it's not intended to be this way. They haven't had the time to correct it, but in the end, vehicles will behave like we're used to (ie movement keys relative to the vehicle, and not the screen)
  5. That's an interesting intricate/cross quality !
  6. My goal, really, wasn't about moaning for a mac version, but to hear the dev's input on all this I'm a developer myself, and I've been weighting between unity/unreal for cross platform game dev.
  7. Hi ! I'm not asking when it'll be out, but I'd like to have the devs' input on how a Mac runtime works. Is Unreal not as cross-platform as they say ? Have you tried internal builds ? Do many new bugs pop up that are different from the PC/XBox builds ? thanks !
  8. I had this problem too. It's probably a rounding error in the save file. (a math problem).
  9. Spaham

    Big Solar panels - how to use one?

    I had mine connected, but when I updated to 119 it got bumped around and disconnected from the rover and now I can't get it to work again...
  10. Spaham

    "119" - January 21st, 2017

    start a new game, and see if you get better fps !
  11. Spaham

    "119" - January 21st, 2017

    People may have talked about this before, but here's a message to confirm that I experienced it. Framerate go WAY up when you start a new game. You may be stuck with low FPS when you load a previous saved game, but trust me, I'm now getting >60fps with a fresh game !! (I used to have ~20 before).
  12. Hi ! steam win 117 (happened in 117 and is the same way in 119 but I haven't started a new game) (spoilers warning) I found the satellite, and when I came back to my base, I could see the panels that should appear after that, but I can only see the top of them, 99% is burried inside the base of my habitat. I guess the "floor" is too high. Therefore they are unusable and I can't go any further