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  1. Past hour
  2. TMarcher74

    New cave layer ideas

    They should also get involved and reply.
  3. Today
  4. Mariano Kings

    Patch please!!!!

    I guess his issue it is related with the terrain analyzer, I mentioned this because I used it before and I was able to make holes and everything but suddenly I wasn't able to do anything, after thinking for a moment I removed the analyzer and then I was able to make holes and everything again
  5. Mariano Kings

    Tractor and level 3 drill not moving when in dirt.

    And also the best "combo" to use the drill is 2RTGs on the large rover because it seems that drill consumes a lot of energy but anyways GL 👍🏻
  6. Yesterday
  7. It's unclear if this was removed from the menu intentionally or if it's a bug, but since it's not in the summer update release notes and is materially impacting how I play the game I'm filing a bug report. Please restore the in-game saved game menu to what it was before the summer update.
  8. I've found the solution for this. It worked for me: https://steamcommunity.com/app/361420/discussions/1/1776010325120063240/
  9. i'm having the same problem, but still the problem continues
  10. This has been suggested many times, but a kill button/command would be super helpful. I think a cool way to implement this would be to have a breath holding mechanic. You would press a button and you wouldn't consume air but you also copuldn't sprint and if you held your breath too long it would kill you. Maybe also when you started breathing again it consumed 2x as much air. this could be a cool mechanic aswell as subtly adding a way to kill yourself if you get stuck. Either this or you FIX YOUR DAMN GAME SO YOU DONT LOSE A SAVE BECAUSE YOU GOT STUCK IN A WALL
  11. Parkiper

    The Summer Update - June 20th, 2019

    Lord if they would only just GODDAMN add a kill button LIKE JESUS PLEASE
  12. Flyingcrowbar

    Clock! Big. Friggin. Clock!

    So now my question is whether your initial post was a joke.
  13. iceshotgun4454 s

    An idea for more involved plants

    I think that it would be a great idea to make water and you water your plants you grow so it feels more realistic than putting a seed in the ground and just waiting so you are more involved in growing the plant instead of planting it somewhere and forgetting about it. So I would like it if you consider this idea.
  14. I messed up on this one I made another one I couldn't edit this one
  15. I place a teather when i have many placed on the planet i start to get worse and worse lag spikes the more teathers i place please fix
  16. iceshotgun4454 s

    1.1.3 - XBOX ONE - LAG

    I kinda experience it but in a different way when I place a new teather after i have placed alot while exploring i get extreme lag spikes every time I place a new teather and it eventually becomes unplayable
  17. mumbles mumbles

    The Summer Update - June 20th, 2019

    I ment the direction to north is always changing
  18. mumbles mumbles

    The Summer Update - June 20th, 2019

    The direction to north changes as you move, as I'm looking for my base, heading straight the compass spins so the direction you should be heading to stay going straight is constantly changing, it's very disorienting,
  19. iceshotgun4454 s

    The Summer Update - June 20th, 2019

    When I explore a planet and I have many teathers down my game has bad lag spikes every time I place down another one singleplayer and multiplayer i am on Xbox can you please fix this.
  20. Lethann

    Starting Medium Printer Glitches Out

    This is a bit of an older post but I have this same thing happen to me all the time on my PC version. This is a glitch that happens on and off since alpha but it was usually when the ground wasn't flat. However, as the attached video shows, the ground is completely flat and it's still stuttering. Also, this is happening with all medium printers, not just the starting one. I purposely built a second one and it's doing the same thing. Doesn't matter what type of platform I put it on, this glitching keeps happening. Steam Version: 1.2.9.0 (summer update) Windows 10 (this was a new game after the summer update went live) AstroneerGlitch1.mp4
  21. Demon_Child84

    Most Frequent Suggestion + Confirmed Features

    "Network hub mode" that can work for all systems i.e. PC, PlayStation , X box "Lan parties"
  22. chris davies

    Tractor and level 3 drill not moving when in dirt.

    Thanks my options were to move up the transportation tiers till something worked at this point I have enough supplies that leaving the large rover at the core isn't really a loss.. I can still repack most the equipment to carry out . Thanks for the help I'll let ya know how it goes.
  23. Igoooor

    Special end game item storage

    I suggested a big automated storage some time ago in conjunction with a small item automated transfer system. Automation related things: https://forum.systemera.net/search/?&q="automation idea"&search_and_or=and But yes, it's also rather on the "too complex" side
  24. Right now I have a tractor and a large rover but when I try to drill with drill strength 1, it just stops moving and goes into the ground. Please fix. I am on xbox 1.
  25. Gina

    The Summer Update - June 20th, 2019

    Saying that North changes is inaccurate. North is constant, it never moves. Only you move. If you are at a Pole, it may appear that your compass is "flipping" if you move, because it's always pointing to the Pole. It can be disorienting because if you're at the North Pole, for example, all directions are South.
  26. Killtech

    Special end game item storage

    Yeah, admittedly it is difficult to put it in words but i guess that it would feel much more intuitive in the game. you would get a larger building with space for two screens, one showing the item type, the other the count. if the building made a characteristic sound whenever an item is stored and the count visibly went up most would intuitively understand what happened. trying to store the wrong item type however would require an corresponding feedback to make it clear for everyone. as for the output there would be nothing to explain: as long as the storage isn't empty there is always one item in the output slot. whenever it is removed another plops up in its place with a characteristic sound while the counter decreases. the restriction to one item type is due to two reasons: for one it allows a very straight forward withdrawal mechanics with a single slot needed for the output. it also make it easy to display the content of a pocket dimension storage since it is just the type and count that need to be visible. the other reason is balancing: one cannot put just one such storage on a rover and be done with it. this restriction would render this building mostly for use in the static base rather then on rovers. for those the preferred option still remained the classic simple storage options.
  27. Mariano Kings

    Tractor and level 3 drill not moving when in dirt.

    In my opinion, try to use the Large Rover, yeah I know you might encounter with the same "bug" but if you are fast enough, you can active and deactive the drill fast so you can continue drill with nonstop. That's how I did it and it worked for me
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